[quote who="Seleuceia" reply="24" id="3383449"]It's not "clean" but basically the only reason I'd want mass communion at tier 1 is for the cost of a tier 1 tech...not sure advent should be getting culture at tier 1...[/quote] Indeed, caution should be advised. GoaFans E4X Mod has the AL having culture spread from the Capital when the game starts.... that can be surprisingly powerful under certain circumstances. [quote
ARESIV
[quote who="Skrimyt" reply="12" id="3383531"] In regards to the Phase Missiles, I would agree with the idea that Phase Missiles are the problem at all, just that the bombers that presently deploy them are. There are no problems with the Phase Missiles on capital ships, starbases, turrets and Assailants. Just those on bombers. While all bombers are capable of alpha-striking capital ships, Vasari nee
Generally speaking you can often get significant more value for money with AMD/ATI compared to Intel/Nvidia. I recommend to read test reviews done by PC magazines before buying anything.... especially in the higher price range.
Sins of a Solar Empire code base dates back to arround 2006. The game engine was designed with 32 Bit Single CPU core Windows XP in mind. And while there have been significant improvements in certain areas, you still will reach the point where the single CPU core used by Sins of a Solar Empire cannot handle all the stuff going on anymore and so the game becomes slower. You c
[quote who="Sinkillr" reply="3" id="3383385"]Your posts on this forum suggest that you have a fundamental misunderstanding of how defenses in successful RTS games are supposed to work... they are only meant to delay an opponent and supplement a defensive fleet, not win the game outright...[/quote] Although to be fair.... many RTS game overdue this... making defenses entirely worthless.
[quote who="Seleuceia" reply="16" id="3383197"]Don't buff disruption matrix....if you want to buff the Ankylon, give it more raw firepower and let furious defenses grant splash damage (like finest hour and desperation)....[/quote] GoaFans E4X mod allows the beams of the Ankylon to fire in much wider arcs (without breaking graphics). That does notable help the Ankylon and would mean a average increase in effective firepower without changing total damage output. <
Hello Overall Stardock Forums are pretty cool. [e digicons]B)[/e] Still, I would like to make some suggestions: Karma: At the moment, when you click on "Give Karma" below a users post by accident, he gets it, with or without reason. As the button is close to the quote button, it is accident prone. Suggestion: Most forums require a second click for confirmation, usually integrated in the
[quote who="GeomanNL" reply="27" id="3383384"] I've taken a look at shield mitigation during my last game. I noticed that a single battleship firing at an enemy ship already makes the mitigation jump up to about 60%. I've done a small test where I sent 2 fighter squadrons against an enemy ship and after 1 pass, the shield mitigation jumped to about 60%. So basically... the mitigation doesn't really address the effectiveness of bomber-spam
[quote quoting="post"] Hi, as an fellow sci-fi fan and veteran eve player i got an interest in this game quickly on when finding it was on sale so i brought the game and saw the trailer which was very well made and i was looking forward to the story of the game and find out there isnt any campaign or anything related but that was ok i found the game was fun in gameplay but over some time period that becomes dull so the only thing that is left is to play online with other players but as
[quote who="JuleTron" reply="12" id="3382928"]all other phase missile block techs[/quote] There are no other techs besides Advent lously inside culture bonus. Phase Missile Block inside culture should make room to phase missile block without culture..... otherwise Advent will never be capable of defeating a Vasari who digged in.Vasari culture brings in some juicy damage increase after all. 20 % Phase Missile Block Results c
[quote who="Seleuceia" reply="15" id="3382964"] Quoting Sinkillr, reply 12I don't think I will play any more matches until Ironclad fixes this problem. It is completely ruining the multiplayer experience by throwing away a 1-2 hour game. Concur...I've left ICO temporarily because of it...it just defeats the point...[/quote] Win XP SP 3 - no minidumps at all. [e digicons]:P[/e]
/signed
[quote who="JuleTron" reply="10" id="3382920"]Give Advent a culture independent phase missile block technology [/quote] This is the best option IMO and could make phase missile nerfs unnecessary. I propose that Protection of the Unity should grant 8/16/24% phase missile block for AR. For AL, I propose that Ancient Retribution grants 24% phase missile block instead of a 2% shield mitigation buff.[/quote] [quote who="JuleTron" reply="10" id="3382920"][quote quoting="ARESIV"]<
[quote who="WOEaintME" reply="48" id="3382790"]The Vasari are supposed to be a more advanced race so the fact that they are stronger makes sense to me. The fact that they can be beaten indicates that they aren't OP.[/quote] They are supposed to have a slight edge in technology about Advent and a significant edge about TEC. The compensation for stronger ships, dirty tricks and technological advantage was supposed to be far fewer ships, expressed in terms of cost and
[quote who="ZombiesRus5" reply="7" id="3382719"]It's an overtime action. It does 70 damage per second and scales up by the finish condition. finishCondition finishConditionType "TimeElapsed" time Level:0 5.000000 Level:1 8.000000 Level:2 11.000000 Level:3 15.000000[/quote] Ahh, ok. [quote who="GeomanNL" reply="8" id="3382907"]"Grant small antimatter regeneration to Furios Defense, higher in own gravity wells. R
[quote who="JinglyGoo" reply="46" id="3382672"] Quoting ARESIV, reply 43 Personally I smell Vasari whores who would do anything to stop their op little faction from receiving reasonable nerfs, because it would mean that they might actually have to use skill in the future instead of winning by cheaply using stuff that no other race can compete with. Lol buddy if you knew me online you would know that i never ever play
TEC Loyalists Ability: Disruption Matrix - Change over time damage per level from 40/50/60/70 to a flat 70/70/70/70. The increase in damage is handled by the finish condition.[/quote] Partially agree. With always doing the same amount of damage, there is not much reason to get a higher level for it. The ability interupt works always, but the duration of the ability disable is way to short to just
[quote who="Greg30007" reply="44" id="3382646"]I do think I figured you out though. You are pitting one single ability against another single ability and you are not looking at how research and abilities complement each other into a whole.[/quote] Do I? I am trying to compare the factions as a whole. If I have missed something, please inform me. [quote who="Greg30007" reply="44" id="3382646"]I am saying after titan is fixed
It might be useful for the developers to have autosaves before the crash.
[quote who="Greg30007" reply="52" id="3382620"] Advent loyal with decent amount of planets is better turtle than tec loyal. Which is not as it should be so nerf LOVE CANNONS[/quote] Are you insane?[e digicons]:P[/e] The developers needed 3 expansion before making the Deliverance Engine remotly useful.... [e digicons]:-"[/e]
[quote who="Greg30007" reply="41" id="3382434"] You have something stuck in your mind and I guess nothing will change that so ....[/quote] The point of a forum is dicussion, isnt it? [e digicons]:-"[/e] I am more than willing to change my opinion about Vasari being OP, assuming somebody is making sound counterarguments. So far, you havent. Let us just stay with cold hard
/signed Well overdue nerf!
[quote who="JinglyGoo" reply="50" id="3382578"] Hi Sin, i agree with everything you say apart from your assesment of the Ragnarov titan. Its a trash titan mainly used by newer players to the game. Its easily the worst titan in the game based on current balance.[/quote] I would disagree. For one single reason: Antimatter draining ships. The Ragnarov is much more difficult to be kept drained of antimatter than the Ankylo
Shield Mitigation https://www.sinsofasolarempire.wikia.com/wiki/Shield_Mitigation,
[quote who="Greg30007" reply="39" id="3382346"] Quoting ARESIV, reply 38Please state what upgrades of other factions in your opinion are better than that! Guardian (Repulse + shield) + carier cap repulse ability + progen shield regen + AL titan slow firepower + movement thingy + ship steal + resurrect + some other CAP ship abilities you can think of + 1k heal from advent subjugator ( = ADVENT BATTLE BALL I miss Greyfox he used to