[quote who="Campaigner" reply="28" id="3338861"]I know from Brads posts that it takes years to create a good gameengine but I don't understand if it's just about "doing it" or if it's trial and error or however it is you do it.[/quote] I don't seem to understand the question but I'll try answering it. A game engine takes years to develop into something that's actual "workable" and suitable for gameplay regardless of the method, that includes testing to
Rovert10
Is there any improvement with Rebellion that caused you to actually go back and remake this? Checking back you went on hiatus for awhile due to various limitations.
He'll need Rebellion since the original is literally 3 expansions behind the current. Rebellion is a stand-alone so he only needs to buy Rebellion not Trinity, Diplomacy, nor Entrenchment.
[quote who="SpardaSon21" reply="14" id="3337742"] ICO died for me when I found out playing mods over it causes a desync about 500 milliseconds in.[/quote] I've never actually had an issue playing mods over ICO except finding people to do it.
Sins has been without a campaign for many years for all expansions. It's designed for skimish/multiplayer/sandbox plays in mind. Not a linear campaign. Why does there need to be a disclaimer to say "sorry no campaign"? There are plenty of games without a campaign that don't have a disclaimer. RTS does not automatically mean campaign. It is mostly your fault at not taking the time to actually look into the game more than what the Steam page tells you with a simple
Actually Advent are a disadvantage to Vasari since, Advent's main form of defense is shielding. And rely heavily on antimatter abilities and synergy which the VR Titan will suck the life out of you. Guess what Vasari have PHASE MISSLES! Shields? What shields? Also phase defense against Advent's strikecraft heavily composition at times. TEC would be your best bet to rush hard and fast with strong eco/cheap units and really tough armor. At least
Why are the journalists the ones that are pleading for you to stop? Wouldn't they be jumping on the fact that you did say something "horrible"?
Pretty much when facing the Vasari, it's a race to rush them out make sure they don't get to the late game.
I havn't played in the longest time, and I know KoK is going to pull something insane out of his ass.
Dead Space 3
I really doubt Stardock would pull something like that.
While it may not be a shitty facebook game. The $50,000 goal and $100,000 strech goal isn't going to come close to being able to purchase the IP. If they are collaborating then I really would like to know who they are. Again they have no experience when it comes to game development on a PC and they're trying for the multiple devices like the Oyua which isn't even out. The goals are far too unrealistic. I am a fan of the series myself but I wouldn't touc
PS4 is confirmed not to be an Always Online Console. At least Sony understands that. Nintendo as well. It has expanded greatly on the Online features but it doesn't require any of it.
[quote who="joasoze" reply="43" id="3328406"] Quoting Savyg, reply 42 I went out and bought it and already played over twelve hours worth so far. It's a fantastic game, and once the server issues clear up it'll be less about the anti DRM diatribe everyone's going on about and more about the actual content of the game. You are not stressed about the small cities? Great for you [/quote] It is a nice break from the same design philosophy in m
You make it seem like these claims are new as Leo mentioned.
For a second I was like where's this spy? Then you see that tiny tiny dot dashing on the left side of the screen. Amazing stuff.
[quote quoting="post"]Lets up Microsoft knocks it out.[/quote] Is that suppose to be "hope"? Because I don't understand this statement otherwise. Was PS4 really that big of a "meh"? Because it seems to be a decent machine from what it is revealed thus far.
Looks pretty good so far, will be keeping an eye out for this one. Don't worry about the spam part. We welcome posts like these. Besides we could all use more 4x games. Though your link to your site is broke and I had to get through the facebook page to it.
You attacked a horde of bombers and a starbase with a "small" armada. Being an oxymoron, gives us a bit more of a specific number of ships and actual fleet composition. Because bombers and starbases excel at fighting against capital ships head on. Bombers are pretty much the bane of capital ships especially if used in masses.
1. Did you even bother to set the game speeds to the fastest setting? 2. Did you even bother to try and build up your economy with trades ports and etc, bc resources come in pretty dam fast once that's built up.
For a 2 person team I am very impressed at this project.
The PSI Cannon is better? This thing is practically worthless just by building a few culture centers of your own since it never lasts long enough to bring any signifcant change. At least the Novalith cannon can kill planets or at least screw economies. The Korstra Cannon gives you phase jump to anywhere on the fking map coupled with the most powerful factions currently in balance. Also where were you? The Korstra has been this way since the original I believe. As
You make it sound like a really new occurance.
Nobody was targeting you just that the general "vibe" was a bit of a hate for the RTS genre. Which I find interesting. Then again this company was somewhat built on the TBS style of games rather than RTS in terms of the game industry alone.
Seems like RTS has hit this wall of "what the hell do we do now?" Also idk what's with the hate from the TBS guys. I find RTS more entertaining in that you can instantly respond rather than having to wait the turn to do something.