NR2001

NR2001

Joined Member # 4599025
36 Posts 176 Replies 22,080 Reputation

[quote who="Tridus" reply="10" id="3140069"]Quoting NR2001, reply 8 Quoting SithLordAJ, reply 7And why on earth would 128 bit be happening anytime in the foreseeable future? 64 bit happened because 32 bit bumped up against the 4 GB ram limit. 64 bit's limit is 16 exabytes. Wake me up when desktop computers are pushing 100 terabytes of ram and maybe I'll start to be worried, but then I'll remember that petabytes are before exabytes and I'll

14 Replies 22,150 Views

[quote who="SithLordAJ" reply="7" id="3139869"]And why on earth would 128 bit be happening anytime in the foreseeable future? 64 bit happened because 32 bit bumped up against the 4 GB ram limit. 64 bit's limit is 16 exabytes. Wake me up when desktop computers are pushing 100 terabytes of ram and maybe I'll start to be worried, but then I'll remember that petabytes are before exabytes and I'll go back to not giving a damn.[/quote] Isn&#39

14 Replies 22,150 Views

Got bored, put this together. See how much this game has improved. [video]https://www.youtube.com/watch?v=82RhVmworaw[/video] Amazing camerawork. The music is good too. [video]https://www.youtube.com/watch?v=qD-VDnlnfOw[/video] The official release. [video]https://www.youtube.com/watch?v=6c1ceMJSN28&feature=relmfu[/video] Wow. Music and Starbases! [video]https://www.youtube.com/watch?v=UHotcVdqEBo[/video] Drama. lol</

2 Replies 3,935 Views

They might do it, but only if they have to. When 128 bit or 32 bit ends, they must make a 64 bit version. PS 128 bit can't go 32 bit because it only emulates 64 bit. 64 bit emulates 32 bit, etc etc.

14 Replies 22,150 Views

To tell you the truth, I think there should only be 1 superweapon. The 1 superweapon should take a long time to research, and should take a long time to do anything with it. If you do that, then there should be a very, very big buff to all of them. Nova: More damage, or even instant death. Cannot colonize for maybe 15 minutes. 1 hour of 75% reduced population, and 50% reduced pop. growth. Tade income: none for 1.5 hours. Deliverance: 100 culture rate for a good 15 minutes. 100

44 Replies 25,452 Views

I ran dev.exe, made like a gazillion (500) scouts, and killed them. Nothing came back.

57 Replies 63,520 Views

[quote quoting="post"] Had no problems running with the last beta build, only today's build, though that could be coincidence. [/quote] It just might be.

11 Replies 25,140 Views

Well, if you got a BSOD, then what was the error? Did it mention a driver or a file? There should be something like UNMOUNTABLE_BOOT_VOLUME or PAGE_FALT_IN_NONPAGED_AREA and stuff.

13 Replies 6,251 Views

[quote who="Lavo_2" reply="11" id="3129916"]Have you converted the meshes for Rebellion usage? i.e. added in the "maxDiffuseMipLevel 0" line?[/quote] No, not yet. That'll be the next thing I have to do.

39 Replies 167,490 Views

Alright, got something that won't crash at start up. Bad news: All the meshes are useless. And the sky boxes are kinda messed up. Other: Some things aren't corvette and titan friendly. I'm getting there.

39 Replies 167,490 Views

[quote who="Major Stress" reply="7" id="3129438"]While i question why people insist on modding a BETA that can change at any given time. I have to agree with Ryat. The man is trying to learn how to mod! Cut him a break. He is using bailknights mod (which has open permissions to use IIRC) as a guide to learn. Instead of shooting him down, and perhaps chasing off the next potential Sins graphic modder. You can try point him in the right directions. Maybe even help him out? They didn&

39 Replies 167,490 Views

[quote who="SemazRalan" reply="2" id="3129293"]Um... who are you. Not to be snarky, but you've not been around that long and Rebellion isn't even out. Also, Rebellion has a ton of new particles. Lastly... You are neither Bailknight, nor Morgatu who has updated the mod for Trinity, and presumably for Bailknight, here https://forums.sinsofasolarempire.com/368651/ Perhaps check with Morgatu, I'm sure he'll be working on upgrading Rebellion effects so

39 Replies 167,490 Views