Perhaps they tried to hybrid with my shadow scorpion [e digicons];P[/e]
Hael-sose
I watched the episode again (didn't like Crusade either, if only for the horrible, horrible music) and read some forums. So it's suggested that it's a hybrid under the Clark administration. But what I don't get is, that at the end of B5 series there's these shadow-adapted battle cruisers but they look nowhere near as advanced as this vessel. Odd. So, if it's a hybrid, can it play a role in the Earth story-line? An Earth's attempt to recreate a Shadow-vessel
A Shadow Siege vessel. Based on the Shadow-ship seen in the B5 followup Crusade. Would work better with missiles I think, since the Shadow planetkiller also uses missiles.
I wanted to try a shadow vessel and came across some nice pictures while googling. I've tried to make something of it, what do you think? It could function as a new model for the Shadow Stalker. Currently it's just a bit larger than the scout. Also I'm in need for good texture template for the Shadows, I made something up but it's nowhere near the ingame style. Are the original textures available? (I mean uncut, seamless 1024px img?) <img src="http://i57.tinypi
[quote who="TobiWahn_Kenobi" reply="4504" id="3457065"]Same here, if possible we could use the same ship. After all, it IS an ambassadorial ship.[/quote] I was thinking of the Transport, with the wings of the Destroyer, but then folded open all the way (in + shape) so it's fully canon. Also with some nerve-line going up from the center. Maybe a bit sized up since it just hangs there at the very end of the gravity well. I'm already at it. [quote who="TobiWahn_Kenobi" re
Vorlon Titan Factory I set it to rotating, but can't choose the right axis. But, rotating like this is also nice :-) I could reuse the Vasari light effect, works nice on the planetkiller.
Finally! Vorlon Capital Factory is completed. It's building a capital carrier (and yes, it fits through the ring).
Orbital Culture Center, transmitting messages of obediance. Amidst a trove of other orbital structures, protected by a Vorlon patrol squadron.
Orbital War Center
Tweaks on the TechCiv and FrigateFactory complete. @TobiWahn, indeed looks better now with more rounded tops on the pilars/. @Darvroth, thanks for the suggestions on the TechWar, I've got something in mind now. Also on the CapitalFactory. I have some questions too, I've send you a private message. I would love to do a rework on the Envoy. The original one seems a bit out of line now. Any special requests? What should a Vorlon ship have that practically just hangs in or
[quote who="TobiWahn_Kenobi" reply="4491" id="3455386"]Looks great.Is is possible to make the tentacles a little bit more organuc at the intersection point with the top?[/quote] Thanks! The tentacles are just buildings hanging down, all quite angular (so easier to update with glowing window textures haha). The top is therefore also angular. But good point, it should morph more from round to angular at the top. I'll have a try at that. [quote who="TobiWahn_Kenobi" reply="44
Wondering how to make the military tech orbital look different.
[quote who="Darvroth" reply="4488" id="3455144"]Tech orbitals now I'm really excited.[/quote] How about this one? A bit of the Vorlon Observatory Post from the series, but then as a flying structure. http://img3.wikia.nocookie.net/__cb20090524052426/babylon5/images/e/e0/White_Star_9_at_Vorlon_Base.jpg <img src="http://i61.tinypic.com/2nsyxd1.png" alt
[quote who="NewHorizons" reply="4486" id="3455110"]That is quite neat. I could almost imagine those two paddles and the tentacles waving around as construction commences. [/quote] Thank you, that was exactly the intention. If only we had animation haha but on the other hand then I'd never get any sleep. [quote who="NewHorizons" reply="4486" id="3455110"]Are those new fighter models too?[/quote] Yes they are, weren't the old ones Sins models? Otherwise I di
Lonely Vorlon Module Constructor hard at work.
[quote who="TobiWahn_Kenobi" reply="4478" id="3454578"]Since we cannot scrap an enemy planet, we cannot use it.[/quote] Is it possible to do a brief pre-buff that changes ownership of the planet and then scrap it? So you combine the Advent ultimate with the Vasari ultimate?
A preview for the VorlonCarrier
Damn.. But on a brighter note, I'm nearing completion on my reworked carrier :-)
something goes wrong quoting posts with quotes
[quote]May be able to declare beta in a couple weeks.[/quote] Wonderfull! I just hope we can get all the models done in time! Meanwhile.. Guess who's coming for dinner?
[quote who="Darvroth" reply="4468" id="3453632"]Could you do a screen shot with some other known ship in the field for a size frame of reference?[/quote] Like this, just as big as I could make a cruiser while still fitting (more or less) the factory. If it's going to be a capital ship it can be bigger. But as I understand it, the game *must* have a frigate of every type (and cruisers are also frigates?), so also a siege frigate (cruiser). <img src="http://i60.tinypic.
Vorlon siege cruiser/capital based on design by Amras
Well I'll just image that then, no worries, the concept is great in itself. Too bad we can't alter such aspects of the engine itself haha.
Sharing is fine, I'm all for it. Amras is a nice chap indeed. @TobiWahn, now I know what those rings were for from your earlier picture :-) Do the fighters really connect/disconnect from those rings? That would be awesome; didn't know that was possible.
Thanks Darvroth! You mentioned captital ship abilities; I still have some work to do on a vorlon siege and carrier. If there's any abilities I can incorporate visually, please let me know.