kryo

kryo

Joined Member # 662525
32 Posts 5,499 Replies 35,160 Reputation

By playing WoW, you accomplished something. A virtual something, and more or less completely useless, but something nonetheless. Spend an hour watching television, and you've got nothing to show for it. It's all about actively wasting your time, as opposed to lying there while it trickles away.

20 Replies 60,977 Views

Wonderful bit I found out after installing, authenticating, decrypting, and finally starting the game (all in all a couple hours' process): Even though the game is joined at the hip to steam, you STILL have to have the disc in the drive if you have the retail version. Un-frickin-believable. But aside from the ridiculous extent of the copy-protection/authentication/steam-bsing and the atrocious load times, the game has been really fun.

19 Replies 59,054 Views

"You are a moron. It's obvious you don't know anything about business." Oh yeah, Brad just magically built a multi-million dollar company without having a clue. Don't any intelligent people ever follow the link to RTFA? Sod off, trolls--go back to first-posting and flame-baiting on slashdot where you belong.

115 Replies 324,495 Views

With a 30% bonus though, that still puts PQ12 planets within your grasp from the start, when such planets should not be able to be made so productive in a "meta" game until late, if at all. :notsure:

155 Replies 7,945 Views

[quote]Not as sure as you. Let's say that AI as PQ +20 as bonus on maso. It the pol party give a PQ +100, you will have:[/quote] I think a more important point is that having a massive civ-wide PQ bonus (say 100%) allows the player to merrily colonize low PQ planets (as low as pq 8 in this example) and have it end up as a 15+ as soon as the people land on it. That is definately a tactic that the AI would not utilize, and could not utilize. Time to recognize R's act

155 Replies 7,945 Views

It's more than that. Every game, even if you play the same way on the exact same map, isn't going to end with all the races in the same positions, same stats, same fleets, same planets, same populations. There are MANY things that can vary widely on different play-throughs of the exact same map... any number of these could be tracked to identify a cloned game.

155 Replies 7,945 Views

Another note is that an AI may not move to close if you are already allied with another AI that it dislikes. So be sure to get all the AIs to close, then ally with all of them. If they aren't at close, a gift of a few thousand BCs for an insanely long period (doesn't matter since the game will be over) will usually put them there.

13 Replies 377 Views

Small issue with the venusian day. Even if you terraformed the atmosphere, you wouldn't be able to grow any chlorophyll-based plants in the wild. You may be able to set up huge external lighting and heat systems in localized areas, but I don't know of many plants that can survive for a YEAR without any light at all. And, without venus's greenhouse effect, I imagine it would get pretty chilly at night, given than a night lasts all year...

34 Replies 873 Views

The scores are chunked into 30-day blocks, then each block is figured by totalling the scores and dividing by the square root of the number of games. There is also some aging that figures in to make old scores worth less than new ones. This makes for an even bigger difference later on, when you can have a total score in the millions, but a meta score of only in the hundred thousands ;)

6 Replies 164 Views

[quote]the last book, Mostly Harmless[/quote] Liked the rest, never cared for that one. Was rather disappointed that DA decided to just off the whole cast. >:( On the subject of Jupiter, I'd be more interested to find if the core was composed of solid metallic hydrogen. I've heard that theory floated around before, and also the posibility that it could stay solid when removed from that pressure.... wonder what sort of uses there could be for hydrogen metal :SURPRISED:

34 Replies 873 Views