Are you playing with any Advent players? There is a problem with the Malice ability which is causing this kind of behaviour, we're looking at it right now.
psugar
Hi Silfarion, Have you had a look around the web for alternate solutions? I came across a couple through Google that looked like they might be helpful: http://www.techsupportforum.com/hardware-support/motherboards-bios-cpu/46336-p4p800-onboard-sound-static-crackling-noise.html http://vip.asus.com/forum/view.aspx?id=20061221092911305&board_id=1&model=P5N32-SLI+Premium&page=1&SLanguage=en-us Disclaimer: I have no idea if these will work or not.
Ooh. Thanks for the info Starscreamx, that needs to get fixed.
Hmm, agreed. It should be somewhere obvious. It is on the downloads page at https://www.sinsofasolarempire.com/downloads.aspx but it should be a little bigger and clearer.
Hi Silfarion, Sorry to hear about your troubles with the sound :( I know you said you've tried all the recommended fixes but I just wanted to let you know what the current list of "things to try" with crackly sound looks like: 1) Go to the sound settings and move the sliders on to cause a quick volume reset. 2) Make sure you have the latest drivers for your sound card 3) Make sure you don't have something strange running in the background (youtube always causes
You have to find the place on your computer where Sins is installed (not the folder where all the settings are). It's usually under program files/stardock somewhere. Put the map in your Galaxy folder.
Hey Cherlo, You can hide most of the HUD elements with cinematic mode (toggle at the top) and all of them with Ctrl-Shift-Z Are you having random crashes in Singleplayer mode or only multiplayer? If its MP, it's our biggest priority atm. If singleplayer, do tell... You can change the zoom from locking on the nearest target by editing the camera settings file (in Settings in the game directory under Documents and Settings), there are two settings with names like "Came
I'm going to go with bug... thanks for pointing this out Bobucles.
Do you have the .NET framework 2.0? This is essential to run Galaxy Forge properly.
Thanks HammerSun, It's fixed internally and will be in the next patch.
You have to feed them? That must be what we're doing wrong.
If they're showing up in the Custom Maps section, you're putting them in the wrong place. Like Kryo said, there are two different "Galaxy" folders (I know, we should probably rename one of them - it's not ideal to have two different groups of files, but thats part of the Games For Windows spec, apparently). One is located where all the game settings and save games are (somewhere under the documents and settings directory), and the other is where the game is actually installed
Have you edited it by hand at all? Because if you have, and you make a mistake, it can cause crashes. If not, can you post the map somewhere or send it to [email protected], we can take a look at it. Thanks
I don't think there is a buff for that right now, sorry Nyquist
Leave poor little GalaxyForge alone :P Seriously, though: the problem is actually part of the game, and it should be fixed with the next patch.
Hey blind, No luck reproducing this so far... can you confirm for me that this reproduces the problem (just not 100% clear on "same procedure I listed above") 1. Start Sins 2. Ensure Use Colored Skyboxes option is CHECKED. 3. Main menu, Single Player, New Game 4. I selected Random - small map. , and started the game 5. Note the color of the background. For my test, I had a brighter blue background. 6. Save the game. (I saved mine as coloredskybox-b
Hey Shawn, Here is the current list of things to try with crackly sound: 1) Go to the sound settings and move the sliders on to cause a quick volume reset. 2) Make sure you have the latest drivers for your sound card 3) Make sure you don't have something strange running in the background (youtube always causes problems for me). 4) Turn bloom off if you have it on. Try turning down your graphics settings. 5) Open your user settings file (in the Settings directo
Hey folks, Thanks a lot for the kind words, it's really great :CONGRAT: to hear that you're enjoying the soundtrack. Tsukes: We tried to get as much music in the game as possible to prevent listener fatigue, but you can only do so much without bringing the quality and complexity down. Maybe Sins 2 will have a 24 hour soundtrack? I better get started on that :P littletortillaboy: The reason that not all the music is on the cd is that it would have required anot
Hey Sibilantae, Sorry to disappoint (or not) but I have never actually played MOO2; I tried MOO3 for a while but didn't much care for it; too much micromanagement. I've heard so much good about MOO2 while we've been making Sins that I've put it on the "check it out" list, but unless I was abducted by aliens one night and forced to listen to it, any resemblance is purely coincidental. As you say, this kind of progression (I suspect I know which one you're talking about) is hardly groun
Hey Szoreny, If you do figure out what is causing this sound please post it. If there is an issue with one of the files or some strange sound behaviour I would like to track it down. Thanks!
Hey zarzak, I believe Yarlen has mentioned that there may be a way to upgrade to the SE at some point, but that's about all I know at the moment. For now you can find all the tracks from the game in .ogg format in the game music directory; you can play them with winamp or any media player if you get the right codec. Glad you're liking the music! Cheers
Wow, impressive.
Yah, setting both levels to 0.0 and ranges to 1.0 should do the same thing as what I outlined above, although it's a little less precise as technically, the action goes from 0 to 1, and the emotion goes from -1 to 1.
If you want a straight shuffle mode, you'll want to set all the hints to the music system to actionLevel 0.5 actionRange 0.5 emotionLevel 0.0 emotionRange 1.0 then it will always choose between all the tracks. The reason why you mostly hear the same track at the start(it might be only one if you're TEC, I haven't checked, but I know that Advent has a couple of them) is because the beginning of the game always starts the same; there isn't much action happeni
Swansea: The user.settings file is in the Settings directory where the game is actually installed, it's not in-game. Vista: C:\Users\username\AppData\Roaming\Ironclad Games\Sins of a Solar Empire\ XP: C:\Documents and Settings\username\Application Data\Ironclad Games\Sins of a Solar Empire\