Kade Shaderow

Kade Shaderow

Joined Member # 2749357
3 Posts 237 Replies 197 Reputation
Reply to Homeworld 2 in Games

It won't work on Vista. Homeworld: Cataclysm was done by the team who did Sins of a Solar Empire and is the strongest in my opinion. Homeworld 2 will be less boring to a player looking at it as a vintage product but it doesn't have any of the revolutionary qualities of Homeworld 1, or the polish of Homeworld: Cataclysm. It was a very generic sequel.

49 Replies 11,065 Views

[quote] Uh... your point? Okay, with the above it's painfully obvious that you simply don't know what you are talking about. So there is little point in discussing it further. Have a nice day. [/quote] Skin. You're wasting it.

105 Replies 71,235 Views

I don't think so, I think if you have extractors on an uncolonized world it treats them like asteroid belt/gas giant extractors. Full-value resource. I'm sure it wasn't intentional.

10 Replies 25,759 Views

[quote]I think this game is a great concept, but there are several things which, in my opinion, make it no fun. 1) Enemy AI seriously overestimates the strength of your capital ships. [/quote] No, you underestimate the strength of yours. A full set of 5 levelled Vasari capital ships can brutally cripple three mixed fleets through focus-firing (Makes for some fun play around Gateway too) [quote] 2) The AI never builds any defences. Actually, the only time I hav

8 Replies 7,447 Views

[quote] Vasari - Extraordinary scouting, you can watch enemy fleets moving around without ever building a scout ship . Their phasing missiles are also very effective.[/quote] You forgot excellent economy-of-force. One fleet can project itself almost instantly to wherever there's a built phase gate.

58 Replies 32,334 Views

You're not missing anything. It's just GalCiv 2 sandbox maps with settings all on TINY and a wall of text to tell you "the story thus far". I just cheated my way through them to read the (poor) scenario summaries and came away entirely unimpressed. Of course, considering that half the idiots here have never played a 4X game I don't think any amount of insistence on using your imagination will placate them. Am I that old that when I was their age we got things like Civ and

19 Replies 12,997 Views

[quote] That is the excuse of every person who cannot come up with a way to prove their side right. [/quote] Fine, you win. Flaks are overpowered. Now stop posting, please.

69 Replies 113,471 Views

Interesting. Post some observations about what the effects on gameplay were.

23 Replies 17,844 Views

[quote] My only wish is that it is not Vista only. I have no intention of getting Vista anytime soon. [/quote] I think the Unreal 3 Engine is DX10.

23 Replies 6,197 Views

They think about reviving Star Control every few years. Personally I hated Star Control II, I thought it was too much of a clone of Starflight. The first Star Control was the most awesome strategy game prior to Dune II/Herzog Zwei, though.

22 Replies 8,538 Views

[quote]Just avoid Grindstone as a map. =p [/quote] I've noticed that Gateway tends to be brutal to Vasari in that Xi (the un-occupied star system that everybody fights over) never seems to have more than one volcanic planet, but can have 2-4 ice planets >=/

57 Replies 32,764 Views

[quote] Agreed. [/quote] Thanks for that worthless post. Maybe you could have said you're sorry to the developer for waltzing into his forum, squatting, and defecating all over his nice new game that has won praise from pretty much everybody except the people who post here?

101 Replies 112,317 Views

Kicking ass. Taking names. Making a list. Checking it twice. Rooting out dissidents and torturing them to find out who's naughty and nice.

57 Replies 32,764 Views

Yes, you lose the bonuses and abilities granted by research if you don't maintain the necessary research stations. You can see your current station "count" by looking at the colored-in margin creeping across the research screen.

3 Replies 4,473 Views

[quote] Who says they cannot have video to tell the story instead of text? [/quote] [quote]I am all for one, and of course I would love it if I didn't have to pay for it.[/quote] You get what you pay for.

124 Replies 147,522 Views

So you suggest that we should be able to build colony cruisers we at the start of the game? Ok, that makes more sense. When you just say "colony cruiser", none of the cruisers are available when you start so it's plain to see how I could have misunderstood. (No WTF's needed)

27 Replies 19,174 Views