Start on Point Blank or one of the other 1v1 maps, they're highly effective at giving you experience at running a full game. Otherwise, try and tell us how you "died" and we'll try and help
Kade Shaderow
A full complement of defenses can still bring down a capital ship with 20 robotics cruisers.
[quote] All non homeworld planets can get to 100% (doesnt matter what distance as long as influence has been around for some time) [/quote] I have never, ever seen this.
[quote] Have you moved your capitol world (it's capitol for worlds right? not capital like the ships?) to a somewhat central location? i believe allegiance is partly dependent on the number of jumps it is away from your capitol [/quote] "Capitol" is the building where the legislatures of western democracies meet. :) ' I.E. Westminster is the capitol of the U.K. Capitol Hill is where the U.S. Congress meets. The Reichstag Building
[quote] Thats... stupid. [/quote] And false. Don't believe everything you hear.
[quote] Actually, culture does fixes those that have Allegiance very low. You simply build those Broadcast centers at Planets that are very low on Allegiance. You will see that the Allegiance will slowly build up [/quote] It won't surpass the cap. Your solution is only valid if his low allegiance is due to opposing culture.
There's no way to increase the rate of research (aside from altering it in the start-up options) except for an Advent tier 1 research.
For each phase lane jump away your planet is from your capital it loses about 10% off its maximum allegiance cap. Culture can't fix this, unfortunately. The only solution is to move your capital closer (Advent also have a late-game research that can boost allegiance by 10%) All other things being equal however, allegiance will never get lower than 25%. So you're pretty close to the bottom.
[quote] I I think giving them an actual ability would be good, heh [/quote] Something with an area of effect around the cruiser that boosts bomber/fighter damage? That would force it to be near the front.
Never noticed, but I did see the 20-robotics cruiser siege on one of my asteroids. 20 cruisers repairing five colonization cruisers and they still went down to my defenses. Suckers.
Nevermind - [link="https://forums.sinsofasolarempire.com/?forumid=402&aid=176905"]WWW Link[/link]
Can we all agree, regarding PJI with 1. Make Jump Inhibitors stack their effects? 2. Reduce Jump Inhibitor cost from 3 to 2 (or maybe even 1?) 3. If stacking is too much of a pain, increase radius and percentage of delay?
[quote] Does the PJI stack or anything? [/quote] I believe so. I haven't tried it yet, but since it has a defined radius I assume it would.
[quote] "Space Race" – This shouldn’t actually be called space race as… Well… If you haven’t gotten into space yet, you’re playing a different game. However an option to achieve victory based on research and/or building non offensive/defensive buildings that cost HUGE amounts of resources and time to construct would be a great would to add diversity to game victory! I believe many space games use research that turns you into gods or something similar as a similar option to this.[/quote]
That MOO3 sure was diverse!
Four pages back I tried to tell them to quit writing wish-lists to Santa and get practical and they didn't listen. Don't even bother, Annatar. They just want to fantasize rather than get down to the brass tacks of balancing this game.
[quote] Which is why I have long advocated swapping the colony "frigate" and the heavy "cruiser" to be the colony cruiser and heavy frigate [/quote] Yeah, lets wait until tier 4 before you can colonize planets.
This forum really needs an FAQ.
This thread is full of misogyny. It's not limited to any one poster.
Sounds like people who are frustrated with defense should go Vasari.
[quote] ...if you hate harassment tactics, if your idea of a strategy game is to control points on a map (star systems, planets, phase lanes, whatever) - DON'T buy this game. [/quote] You're still here? Don't you have other games to go complain about?
[quote] Easier online functionality, aside from that a campaign for SP. I'm already kinda getting bored of SP maps without any story to them and have yet to get online functioning properly. [/quote] And you think a wall of text prior to starting up that single-player map will make everything magically better?
It is definitely [b]NOT[/b] worth the trouble. Pirate bases have the same max-slots as dead asteroids. 25 tactical, 0 logistics. (You could bump this up to 4 with TEC research but [b]WHY?[/b]) Lets ask Ripley what she thinks: [quote]I say we nuke it from orbit with a Novalith Cannon. It's the only way to be sure.[/quote]
[quote] Too bad about the quasi-futuristic-zombie-jesus thing they're all going on about all the time, but otherwise, daddy like. [/quote] Some of them look like hags. I always use the one in my avatar.
[quote]I would like this in my TEC, please. [/quote] Is that a sister of battle?