jjz-

jjz-

Joined Member # 2984685
9 Posts 187 Replies 709 Reputation

Hi, the project is not alive anymore. I removed my source code and abandoned it. I did not see much interest in it, sorry.

102 Replies 291,597 Views

I think this might be the most times the word "dome" has been used in a post. 22, including the thread title.

6 Replies 3,508 Views

No problem. I am glad I could be of assistance. You have to make sure you use some sense when you are designing a program. Most loops and other nonsense can be avoided. Most people do not bother, and it generally is fine; however, when they don't bother and the application is one that deals with thousands of data items, the operations you perform really do start to matter. The sins editor is a prime example of this. Loading files in sins editor is bound by the time it t

18 Replies 15,110 Views

Hi, I am glad Sins Editor was useful to someone. Maybe if more people actually gave feedback like you, I would implement the features i had planned for v1.1.0 as well as make editing faster with the datagridview + treeview combination component. As for opening the database project, you need Microsoft VS2008. To answer your questions: 1) You should open the old file and read it in its entirety into a dictionary, where the keys are the entries, and the val

18 Replies 15,110 Views

Well, as I said, it is just a small example. It would be very easy to add an authorization system where only certain users can modify certain parts of the database. I already have a system like that at my place of work.

18 Replies 15,110 Views

I was able to find a component that lets me easily do treeviews and datagridview together, which would make editing in sins editor a bit easier; however, I don't really have an intention of doing anything :(

18 Replies 15,110 Views

Ah! You need “Microsoft Office Access database engine 2007” I had forgotten that non-office applications require this. Here: http://www.microsoft.com/downloads/details.aspx?familyid=7554F536-8C28-4598-9

18 Replies 15,110 Views

Here is the source code to this example: http://sinseditor.blacklotushq.com/Other/sinsmoddb.rar It is kind of messy, sorry.

18 Replies 15,110 Views

Maybe there is some sort of runtime I missed or something. You are the only one who has complained of an issue, and I cannot recreate your problem, so I am not sure what is wrong. What exception do you get with this program?

18 Replies 15,110 Views

granyte, it throws an exception because you do not have .net 3.5, most likely. So Sins Editor was slower for making changes? If someone like you had given me that kind of information sooner, I could have switched controls to a datagrid or something and let people direct click and edit things much faster. It is all very easy to do. I chose the current way because I thought it was a safer interface, and that it was easier to use. It is too late now, as I have lost my motivation. I wish

18 Replies 15,110 Views

neo... did you read what this program does? It just tracks versions and mods. It doesn't help you mod. It probably doesn't work for you because you don't have .net 3.5. I packaged .net 3.5 with sins editor; however, I did not do so with this program, since it is just an example. KitKun, yeah, I don't think this community is active enough for anyone to care. I will probably not bother with this either. Oh well. -Ia

18 Replies 15,110 Views

As the subtitle explains, this is a very small program I made when I came home from work today. It is around 30 lines of my own code. The rest is auto-generated and bound to the database. Basically, it shows how easy it would be to make a working database of all mods and their homepages / descriptions / download links. Obviously, it is just using a local database right now; however, that is easily transferred to a server. I do not feel like d

18 Replies 15,110 Views

Also, upon convertdata popping up, if it can't convert the file, I get the generic error saying that convertdata has stopped working, and the editor displays a blank box where the lines normally are. I know about that problem. I will not fix issues that are due to third party programs, such as convertdata.exe. The solution is to open entity files that are in the proper text or binary format. It lets you open the DefEditor,

102 Replies 291,597 Views

v1.0.2 developer edition is out. Added features are: Auto-completion of entries and their associated values. Definition file editor. Templates (Thank you KitKun). http://sinseditor.blacklotushq.com/Releases/SinsEditor102.rar I will not start developing v1.1.0 until I get some feedback. <b

102 Replies 291,597 Views

Well, no one else has had any issues opening files. Kitkun opened over 1000 (as have I), with no issue. I know what that error is, and where it is happening; however, it should not occur with any entity file. It is a result of the custom control I use having issues with files that have more than 500 lines. I might switch controls, if more people get this error; however, one person getting this error is not going to make me spend the hours it would take to find a new cu

102 Replies 291,597 Views

Teal, the value editor is built into v1.0.2 dev. edition. It is not a separate program. Basically, it is designed to allow a power user of Sins Editor to add or remove values and entries that are used by the Sins Editor autocomplete system that is present in v1.0.2 and will be present from that version onward. It also lets you associate files to open with a certain value. For example, something in an entity file that references a research subject, you can associate with that research subject

102 Replies 291,597 Views

Szadowsz, he said ""you can't + its a hardcode" not "you can't + its hardcode" Sorry. Also, it has to actually be true.

13 Replies 5,670 Views

+1 karma to someone who says it in those exact words.

13 Replies 5,670 Views

What error do you get? Is this clean version you used in binary format or text format? If you are using entrenchment, did you point to the convertdata.exe inside your sins install folder, not the forge tools one? Trying to open a binary file that is for entrenchment with a convertdata.exe that is not for entrenchment can cause an error. Can you go to help->About for sins editor and tell me the version number? Also, can you send me the clean file you

102 Replies 291,597 Views

Thanks. You might want to wait until tomorrow, since I will release v1.0.2.

102 Replies 291,597 Views

I just tried opening playerphase.entity and playerpirate.entity. The editor was able to open them just fine. Did you modify something in there? Like mess with a tab spacing or delete the "TXT" line or something...? Try with the files from Forge Tools 1.1 gamereference folder. I have a feeling you modified the file in some weird way so that the editor is not able to parse it correctly.

102 Replies 291,597 Views

If you were trying to say you broke the editor using playertech.entity or something similar... how? I just tried editing playertech.entity, which is one of the largest entity files. It is working absolutely fine for me under v1.0.1

102 Replies 291,597 Views