[MAGOG]Kruelgor

[MAGOG]Kruelgor

Joined Member # 3045048
32 Posts 421 Replies 701 Reputation

[quote]If you are still having trouble start a new thread and just ask for help. Plenty of us are willing to help... even Kruelgor[/quote] Sorry, I just get a little defensive when someone speaks badly about a game I love so much.

138 Replies 121,435 Views

[quote]I wish I'd read your posts before I wasted my money on this game. I think even 3X is a bit strong, X would have done fine. eXterminate.[/quote] No one forced you to spend your money. You're the consumer. If you're too foolish to do your research before you spend your money then that's your problem. Personally, I think you're just jealous of FrogBoy's success. This is an amazing game. Just my opinion.

138 Replies 121,435 Views

[quote]Where is the replay, and was that before or after the patch?Also were there other factors like weapons upgrade technology, or defensive structures.Here:http://files.filefront.com/80javvs118discrecord/;9840883;/fileinfo.html 118 disciples dead, 54 javs dead.replay ignores the following factors:*this totally ignores the fact that 118 disciples take more supply than 80 javs.*ignoring range which benefits javs.*ignoring the aoe damage upgrade javs get.And yes, it was made after the patch.[/qu

181 Replies 66,651 Views

[quote]You're whole point is that an LRM rush is easily defeatable with disciple spam.[/quote] I'm not saying it will be easily defeated, but I'm saying it will be easily neutralized. It's quite balanced.

181 Replies 66,651 Views

[quote]That's a little absurd. While LRM rush can be done from a single planet, it's not a strat you do from the get go. I'm talking about a normal 1v1 with you. I'll be doing the normal things a player would do - colonizing, teching, etc, while you attempt to stop me with disciples. You're whole point is that an LRM rush is easily defeatable with disciple spam. It doesn't come with a series of qualifiers that make up new rules for the game. If you want to do a science experiment like w

181 Replies 66,651 Views

[quote]seems like you're just trolling at this point[/quote] Haha...here we go again with name calling. Don't you people have anything else to offer? I guess overtime you will discover more and more people using the Disciple spam to neutralize your LRM spam. You'll see. Patch 1.03 makes it all possiable Muahahaha... Awww? What's wrong? Are you worried that your LRM spam isn't going to work as good anymore? Aww....I'm so sorry patch 1.03 ruins your day then.

181 Replies 66,651 Views

[quote]Also, there was that replay posted earlier in this thread where 80 LRMs fought 118 disciples, and the LRMS lost 54 and the disciples lost all 118.[/quote] Where is the replay, and was that before or after the patch? Also were there other factors like weapons upgrade technology, or defensive structures.

181 Replies 66,651 Views

[quote]I don't use xfire[/quote] Well download it at [link="http://www.xfire.com"]www.xfire.com[/link] Here's the rules for our SPAM test. This will be a test to see if Disciple spam can neutralize LRM spam. 1) Neither of us can colonize more planets. 2) Niether of us can control more resources than what is already on our home planet. 3) Neither of us can research weapons or ship upgrade technology. 4) We will meet at a planet that is directly in the middl

181 Replies 66,651 Views

[quote]OK Kruelgor, play me 1v1 later tonight (say, 7 pacific time) and I'll proove you wrong.You go mass disciples and I go mass LRM. This isn't an epeen thing, I just want you to stop telling everybody untruths.[/quote] Sounds good. Add me to xfire. My name is Kruelgor

181 Replies 66,651 Views

[quote]#2 Players can win through multiple paths. I won a game on-line with culture on Saturday for instance.[/quote] Yes, people underestimate the power of culture. It can completely cripple the enemy.

138 Replies 121,435 Views

[quote]Yes, it seems simplest in a team game to reassign defeated players so they view what one of their live allies views. In games with unlocked teams or no teams at all there are complications and it is simplest to give no view at all.Keeping a losing host in the game is a very difficult proposition. Allowing them to "cheat" for their team is certainly going to be the most effective incentive. With anything less it is probably more effective to transfer hosting responsibility to another playe

10 Replies 22,845 Views
Reply to Defense 101 in Strategy

[quote]TEC and Vasari hangars hold 2 squadrons and Advent holds 3(not 4). But TEC and Vasari hangars take 4 slots, Advent takes 6.[/quote] I know you're not referring to my statement when I said there is Advent technology that will double the size of your hanger defense squadron, because it seems you might be dazed and confused. The Advent technology does not give you more squadrons. Instead, it DOUBLES the size of each squadron. Understand?

49 Replies 22,476 Views

[quote]like diciples?[/quote] Disciples do not require military labs. Also, disciples are only good for maybe the first hour of the game. By that point, you better have some heavier more advanced ships.

11 Replies 8,151 Views

That's when you should rip into his infrastructure by destroying vital structures. Skip from planet to planet hitting him where it hurts. He will be wailing on your fleet, but the damage you are causing to him is more severe. Destroying military labs can especially be a critical blow if he's trying to replenish his dying fleet with advanced ships. If he lacks the required number of labs then he cannot build that ship.

11 Replies 8,151 Views

[quote]The info cards in the game, when you are playing the game. yes, and how are those lying is what I'm asking. Just because say stuff like "strong vs. light frigates" and not "150% damage vs. light frigates" doesn't mean they are lying. The info everyone else got is just because some guy took the time to figure out exactly how "strong vs. light frigates".[/quote] well that "guy" might want to reevaluate or update his figures based on patch 1.03 because Disciple Spamming stops LRM

181 Replies 66,651 Views

[quote]That must be old data you're looking at on that website(before patch 1.03) because those numbers can't explain why Disciple spamming has stopped LRM spamming 100% of the time.Also, that is not an official website from the developers.Before writing this, I realized that if put wrong, this could be understod as deeply sarcastic, it isn't.Perhaps you have just been the more skilled player, and therefore able to overcome what msot of us perceive to be a handicap. Wouldn't the easiest way to f

181 Replies 66,651 Views

[quote]Great counter-argument you've got there. The "horse to water" thing is a well-used proverb. Name calling exists in your imagination only.[/quote] I see you still can't explain why Disciple Spamming stops LRM spamming 100% of the time. Perhaps it's because you're looking at old out-dated info from a website that hasn't updated its figures since patch 1.03. I guess your little LRM spamming tactic isn't going to work much longer when people catch on to this. Hey! Maybe t

181 Replies 66,651 Views

[quote]Great counter-argument you've got there. The "horse to water" thing is a well-used proverb. Name calling exists in your imagination only.[/quote] I see you still can't explain why Disciple Spamming stops LRM spamming 100% of the time. Perhaps it's because you're looking at old out-dated info from a website that hasn't updated its figures since patch 1.03.

181 Replies 66,651 Views

[quote]That's another great point. The Disciple has a 360 degree weapon. Simply swarm the enemy LRM fleet and decimate them. Always be on the move circling behind and around them and rip them to shreds.Good point!You mean the Defense Vessel, right? Well, if you swarm around the sides, the faster Javs will break the front line, land at your homeworld, and proceed to wreck havoc with your structures while your Defense Vessels are:1. Still playing catch-up.2. Taking ages to kill the Javs when th

181 Replies 66,651 Views

[quote]Disciples as a counter to LRMs. Hah!Compare the Disciple Vessel to the Seeker Vessel and the Javelis LRM Frigate.As you can see, the Javelis is the counter to the Disciple, not vice versa. It does 16.5 DPS(sorry, 16, you can't understand decimals) to the Disciple due to AntiMedium damage vs. Medium armor, and the Disciple does 6.375 DPS(6 by your understanding) because of AntiHeavy damage vs. Light armor. Although the Javelis is now more expensive than what is shown in these stats, the co

181 Replies 66,651 Views

[quote]The charts, if you actually are looking at them, where it says LRM's have anti-medium damage (150% to light frigates) and light frigates have anti-heavy damage (75% to LRM frigates) are taken from the game files, and put into a nice little program called excel so you can see. The developers even pinned that chart on the forums because the information is correct... If you refuse to believe all that than you are being immature and stubborn. This info isn't in the in-game data because fro

181 Replies 66,651 Views

[quote]What?[/quote] You lied by ignoring the fact that YOU used vulgar language first (reply #42). Trying to insinuate that I used vulgar language first makes you a deceiver/liar. I understand that have nothing to bring to the table as far as any real evidence to back up what you are claiming, and that is exactly the reason why you resorted to vulgar language. You're like the little 2lb dog that walks behind the 100lb dog trying to make fights, aren't you?

181 Replies 66,651 Views

[quote]They aren't my numbers - I'm not archpsi. I'm happy to take him at his word though, and accept the figures he's claiming. I wouldn't, for example, baselessly call him a liar like a tactless piece of shit would.[/quote] I going directly off the numbers displayed in the game put there by the developers. The only way possible you could be right is if the developers have placed faulty information into the game display (info cards). Still, I don't know how you woul

181 Replies 66,651 Views