aurelius_x the standard advice is to delete the galaxy folder in the mod, then it will run on its own harpo
harpo99999
which mods, mod versions, and sins/entrenchment version? harpo
galaxy forge maps will work in sins in the program files galaxy folder, BUT in entrenchment 1.000 & 1.01 you HAVE TO EDIT the entrenchement galaxy.manifest to include the maps in the galaxy folder, BUT for entrenchment 1.02 and later and also sins 1.16+ the BEST location to placve the maps is in the GALAXYFORGE folder next to your mods folders the galaxy forge maps NEED to be placed here for xp C:\Documents and Settings\'user name'\Local Settings\Application D
is the mod for the version of sins you are using? harpo
turn randomize players off in the map harpo
ruges there appears to be a maximum raid supply of 300, I remember from the threads over the last year various threads where minidums happen with pirate supply over 300, but no minidumps with pirate supply at or below 300, the sneakiest way of increasing the pirate raid strength would be to reduce the supply costs for each of the pirate ships hope this helps harpo
meshes means planet size,shape and appearance harpo
barra, the my replies page has now lost my replies and also the sins modding forum is still missing in action logged in firefox 3.0.11 winxp pro 32 bittime 9.48 est 5 sins forum pages open in 5 tabs in my firefox recient posts,mods,my posts,my replies & my pms WTF is HAPPENING harpo
rubicantx have you tried editing your user.settings in the settings folder line 61 ShowOpeningCinematic FALSE & changeing the FALSE to TRUE? harpo
I have escalated this problem to ironclad games as the error is from the convertdata_originalsins in the program files\sins of a solar empire and blair fraser said that he would have a look at the problem when he gets a chance to via email,als odo you have the entrenchment files in a folder with entrenchment in the name? as the gui looks to the path to determine which convertdata to use ie if the path has entrenchment in it then the entrenchment convertdata is used, but if entrenchment is NOT
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barra the so and so no my posts is still happening firefox 3.0.11 winxp32bit time 7.23 am logged in yes harpo
jythier, what is your video card, and the version of the video card driver? harpo
restless mind when you are making the map in galaxy forge you CAN specify the planet names in the properties of the planet harpo
barra the sins mod forum thread is down again at 2.26.28 est on the 27.6.2009 buggering nusance harpo
do you have the manifests eslpecially the entity manifest? harpo
major stress, it sounds like you have your work cut out for yourself, but it still sounds like a good mod. harpo
major stress, it does sound interesting, and at least you have the majority of models available already. harpo
the minidumping is mostly when mods are stacked, and if there is a ship,planet or planet module in a mod in the stack without the rendershields line there is a significant chance of a minidump harpo
annatar, while your advice it cautious,terraziel's is correct due to the manifest files giving the mod the complete list of all files needed, for example in my working personal megastarbase mod, I have the starbase entities,the starbase toughness,weapons and hangers, the carriers cap & frigate and the abilites that I altered, which also helps with MOD stacking AND space required for the mod harpo
I also hae thi problem and posted in the forum prolems thread as soon as I fnd the problem harpo
barra I am having a significant problem, the MY FORUM Posts are all missing from the my forum posts page time 7.58 est( your time) server balsa03 date 26/6/2009 fortunatly the my replies page is working and I had replied to all of my more recent posts, BUT IT IS STILL A SIGNIFICANT PROBLEM harpo
v1russ_nl NO it will NOT work in entrenchment 1.01 all ther current releases are for sins 1.05 only!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! danman & co are working on an entrenchment release, but it will be for atleast 1.03 or higher depending on the latest version at the time of release harpo
xthetenth there is a significant change in the entities between entrenchment 1.02 & 1.03 that does cause minidumps the added line is the rendershields (true of false) after the sheildmeshname eg ShieldMeshName "" renderShield FALSE and ShieldMeshName "the name of the mesh for the sield on the entity" renderShield TRUE hope this info helps harpo
treyn the mods NEED the gameinfo,mesh,particle,piplineeffect,sound,string,textureanimations,textures and window folders, and the files that the folders contain SHOULD remain in them. what shadowmastiff was saying that the person had placed the mod inside anothe folder of the same name and sins was NOT ABLE to find the folders that I listed above and was not able to activate the mod, which is why he suggested copying the folder up one level. if you have the modsv?.?? \ mod name\gameinf