Silveus

Silveus

Joined Member # 3115544
3 Posts 102 Replies 281 Reputation

Another one would be wonderful, i just got home from an ultra crappy day at work and a new game would really perk me up. That or some prozac, either or will work.

266 Replies 892,663 Views

The last few posts here have all been people asking for the coupon [e digicons]X([/e] And not many people are offering anymore. But I might as well get in on it too, IF any one has a coupon throw me a PM please, you'll be my hero.

266 Replies 892,663 Views

Depending on what army your talking about, i think most of the essentials to wageing war are probably protected, but yeah the secondary things might not be. And how terrible would it be if I was a soldier in WW3, and i wasn't getting payed.

89 Replies 254,021 Views

[quote who="Jedmonds24" reply="13" id="2214471"] I don't understand how my upload could be that much greater than my download. How did you do that?[/quote] I have no idea. But every time i use that server to do the test my upload is always about 5 Mb/s higher than my download. And this one is for a server in tokyo [URL=http://www.speedtest.net][IMG]http://www.speedtest.net/result/477285401.png[/IMG][/URL]

171 Replies 273,217 Views

[quote who="Mr_Blunt3d" reply="24" id="2213651"] Honestly, i think its best if we keep nukes out, or use them only in the campaign as a story thing. Their too powerful to be fair, and there is no good way to implement them. actually, i think we can implement them as a sort of superweapon esque thing. Rather than actually detonating in the atmosphere, you can detonate it in space. this will cause all vehicles on the ground to stop due to the EMP. the only problem with this is t

89 Replies 254,021 Views

I don't understand how my upload could be that much greater than my download. [URL=http://www.speedtest.net][IMG]http://www.speedtest.net/result/476801597.png[/IMG][/URL]

171 Replies 273,217 Views

[quote who="Sybertronic" reply="22" id="2212721"]What faction is Australia part of if any? Sybertronic. [/quote] I missed that on th epost a bit earlier. The neutral side. Africa A very small part of the american forces that is hiding in indonesia. Southern half of south america. Pacific Coalition. Austalia, japan, south korea, and all the little island nations in the pacific. The Pacific coalalition starts out

89 Replies 254,021 Views

Honestly, i think its best if we keep nukes out, or use them only in the campaign as a story thing. Their too powerful to be fair, and there is no good way to implement them. [quote who="The_Regicide" reply="14" id="2211608"]Just wondering, where would Russia fit? EU? Because I don't think they'd ever side with China... Also, I don't think it's fair to the Merkava tank to have Israel out of the game. That tank is just so damn cool So if I've got this straight, t

89 Replies 254,021 Views

[quote who="Samurye" reply="11" id="2211494"]That's basically the plan: make it realistic. Everything at ground zero is vaporized, massive damage to any nearby units, and fallout to everyhing nearby that stays for a long time. Anti missle tech will be included, and using nuke will cut homeland support drastically while allowing your enemy to strike back with impunity. This would be somewhat realistic and restrict the use of nuclear weapons to last ditch efforts or when you are at a massive ad

89 Replies 254,021 Views

[quote who="Hack78" reply="8" id="2211310"] Isreal has almost certianly been destroyed, or atleast removed from power prior to the start of the war Haven't read the whole thing, but Israel is nuclear armed - they could glass 1/2 the arab countries and only the other nuc countries could do the same to them. I just can't see them rolling over...[/quote] Isreal is only supposedly armed with nukes, they never actualy said they had them. for the sake of the game you co

89 Replies 254,021 Views

I think it would be sorta funny if the EU units each had random benefits and penalties. British tanks are heavily armored but slow while german tanks are pretty fast and light. the EU has lots of different millitary cultures in it so units that are from the Ukraine would be way different from French units, who would be different from Swiss units (Who wouldn't fight, and take every ones money)

89 Replies 254,021 Views

With isreal i'd have to say that before the start of this they most have lost the support of the USA. if the plan was to team up with the Arabic League, then america couldn't leave isreal there. With isreal no longer getting US support and that support instead going to its enemies, and with the Arabic League probably putting an embargo around isreal, they would have quickly died. Isreal has almost certianly been destroyed, or atleast removed from power prior to the start of the war.

89 Replies 254,021 Views

You might wanna limite the amount of units for each faction. from what i've seen so far you've got like like 100 thigns for each faction. If you also conisder that most vehicals have more than 1 weapon and that they can use different kinds of ammo, having 10 different kinds of tanks is going overboard.

89 Replies 254,021 Views

[quote]Good but do you really want to keep bulding a lot of barracks i mean it would take up to much space unless they were small i think the barracks should hold more or instead of barracks since barracks usally train people why not just have a sckyscraper to hold a lot more people or be able to upgrade your barracks to hold more. ps:no offence Sybertronic.[/quote] Barracks are actualy defined as such, <span class="Apple-style-span" style="text-align: le

89 Replies 254,021 Views

I haven't played supreme commander, but i know the general idea. one of the things that have always sorta anoyed me in RTS was that the size of units scales really wierd. Some times heavy tanks are only slightly larger than infantry, and infanry are often the size of trees. I haven't played many newer RTS but in the old ones it was pretty common. look at Age of empires 1 and 2. a single ship produced at the docks was almost as large as the entire building, and these ships are supposed to have

89 Replies 254,021 Views

I was thinking more along the lines that you wouldn't have alot of space to build a larger airport. I also want to keep the "Building" of structures to a minimum. Only really small and simple buildings can be built. like ammo dumps, supply depots, transport pays, trenches and such. IF you think about it in real life tearms, anything that can be build within 1 day. IT doesn't really make alot of sense that in the middle of an offensive into the enemy lines your just going to take a bre

89 Replies 254,021 Views

Alright, i got an idea for logistics. This is also going to take the places of resource gathering. Instead of going out and harvesting resources and what not, you need to get "Supply" Supply can be gathered in 3 different ways, finding a stockpile of supplies, manufacturing, or delivery. On certian maps there will be armorys, depots, and other forms that contain supplies your army can use, but that can not be renewed. Also, certian maps might contain factories, or farms that i

89 Replies 254,021 Views

I can't see isreal still existing at this point. Since the Arabic/Islamic League is allied with the USA prior to the split, i don't think isreal would still be allied. if isreal was there without backing it would be conqured right away. I would say that prior to the start of the game isreal had either fallen to the Arabic/Islamic League or was absorbed into it. Also i have a few suggestions for game play. First off, i have played 2 games that had air craft in them, and both of

89 Replies 254,021 Views

I may have been a bit harsh in my last post here, sorry about that. So now i am actualy going to add something meaningful. I am gonna hit on your story again and add on to it. But first i think you ment UN instead of NATO. Your current story makes the USA out to be the "Bad guys" of the game. which could work out, but it also makes the rest of the world aligned againt the USA. Heres my suggestion. Push the game further into the future, to about 2028-2032. At this

89 Replies 254,021 Views

[quote who="Samurye" reply="18" id="2205604"]Okay, here is an early prototype story I created. It takes place during the war, and is told from the Chinese perspective. The fight was going well. Taiwan had fought back, but was now firmly under PRC control. China had assisted North Korea in invading the South, and now the combined army marched on Seoul. It had taken only weeks to get here, and few casualties. The South Koreans had been pushed hard, and they were nea

89 Replies 254,021 Views

A freind of mine accidentaly stepped in dog crap before class, when he got in a relized that he smelled, he scapped it off onto the side of his chair. after class he just told the teacher that his desk had a wierd smell to it and then left. the teacher had to use paper towls to wipe it off.

83 Replies 459,572 Views

1 Borrow their stuff and never return it. 2 Ask questions that force the teacher to go off their intended lesson plan. For example, ask detailed questions about things that the teacher only mentioned in passings. For example. Teacher: the ring of fire is a major fault line in the pacific ocean, it forms between some major tectonic plates. You: who named it that and when was it d

83 Replies 459,572 Views

IE8 is awfull. IT takes for ever to open new tabs, and while its trying to topen the new tab, everything else comes to a complete halt. if i wanted to say, open the Sins forum it would actualy be faster to just open google chrome or fire fox and go directly to the forum on one of those browsers.

54 Replies 162,543 Views

You could fire multiple shots in an effort to make the effect last longer, but that goal would best be served by Not fireing them all at once. I am pretty sure the Kostura cannon does a moderate amount of damage, so if you fired like 10 shots at once you might be able to kill everything in oribt.

13 Replies 25,971 Views