1) build carriers only 2) do not fight with them (learn anti-fighter abilities and shield abilities first) 3) when you have 2 or 3 that reach level 8 or above, then you can think about sending one in for a quick ability usage, but i don't recommend it.
SplitPeaSoup
NO, don't take his 'roid. Waste of time. Seige the homeworld. Kill like 150 people, and he's screwed monetarily too. People take awhile to regen. Then you can take your capital back to your own world.
[quote]Yeah thanks for the input...just sick of the normal "TECH TO LRM ASAP" game beginning.[/quote] Play Advent and spam aerias. Your objective should be to get as much crystal early game as possible. I had 22 when someone had 31 LRMs, and I owned, even with his 10 dinky flaks, which were completely overwhelmed by my 198 fighters. Then, after you killed a lot of his lrms, switch to bombers like a feind in anticipation of the flak revenge. Also start building some LRM prey, il
Here's my favorite strategy for not having to defend my empire. I like to take as many planets as possible and build only a few stuctures at each planet (i think you are supposed to do this as advent). then if the pirates come, i just scuttle everything, including constructors. I can usually take most of the map before the computer does with this strategy. Unfortuntately, they usually end up making as much money as I make anyway, just because the computer is lame.
agreed. don't build civic. i play advent, and this is an especially bad idea. get more money by taking more planets.
Read the box carefully. You will notice a label that says "games for windows". There, question answered.
If you read the title, I think you know what I want. Close the Art of War and start that uploading.
I hear pirates are reasonable. Chat them up. They usually make a deal.
I think a lot of us are ignoring the possiblity that most people who pirate games do so with the intention of [I]not[/I] having to buy the game in the future. Sure, test drives make a lot of sense ... except when you end up in a Mexican chop shop. My [I]rhetorical[/I] point earlier (don't get any ideas) was that if you think PC games are risky to buy, then don't buy them. Wait for someone you know to tell you if a game is good enough to buy. If you buy shitty games, EA makes more of the
I think the final solution is that we should only steal from EA. This benefits us in 2 ways: 1) EA stops making shitty games. 2) Stardock/ironclad controls more of the market. Note that you are not limited to internet piracy. You can steal (or burn) crappy EA games from stores if you really want to make a difference. Start with the Harry Potter games please.
[quote]Actually, once I did a bit of messing around and took my time, I got the picture and one my 1st game...against an easy AI of course lol.I can appreciate now the incredible design effort that went into the interface in this game. It's so much easier than your reguler RTS; I can now queue up structures and ships all from the same part of the interface; click on planet; build; enjoy!The only thing lacking, in my opinion, was a foldout card with the technology trees printed for each race. yes
Sometimes when I set rally points to far away fleets, I end up losing all my ships, including capitals, because they all try to pathfind through the pirates. This is very annoying. I end up having to manually tell ships to go around.
Ok, I see how I was wrong. If I add fighters instead of just bombers, I can save my capital ships for awhile, long enough for repair to take effect.
Yeah, I see the problem now. I now only use them to clean up a defeated enemy. And then I scuttle them. They cost 2x a normal ship for some reason. That's lame. I thought they just took up a lot of your supply. 620 credits for a light frigate that can't even attack as well as another light frigate is... rude. This is probably how I end up beating the computer.
Play online against [GE] or, dare I say it, [MAGOG]. And then watch how they kicked your butt.
Thanks. I'll try this. I thought guardians were useless after cobalts bit into them.
[quote]I've beaten every skill level including Unfair on 1.04 using this as a base, but honestly I think it's almost always how I react to the map layout that allows that to happen. My fleets at the beginning are usually just lots of mixed frigates but always end up mixed arms fleets containing certain proportions of all the types of ships, tailored towards whatever I'm facing at the time.[/quote] They were good ideas, and I am sure you know what you are doing. I just wanted to
If you play Advent, take advantage of that you get drone host tier two. 1) Build a crystal extractor. 2) Build a cap facility 3) Build 2 diciples (don't bother with a scout in the beginning) 4) Look for a) asteroid belts b) asteroids, with your diciples 5) Build either a mothership or a capital of your choice at the expense of a colony frig (you also get a combat ability this way. I personally like carrier
One more thing ;). Use scouts manually. Do not let them auto-explore. Who cares what is happening in the rest of the galaxy if you can't get there without leaving your planets unguarded? Leave them in critical junctions. 2 supply, and you can see enemies approaching (or find unguarded planets).
But if you use scouts and find undefended planets, this can be a good way to distract an opponent while he attacks you. Send two or three to his planet while he attacks. It is important to note that you should not do this if you are near full fleet capacity. Otherwise, they aren't really too expensive.
Yeah, I changed my mind. 2 seige capitals and a colony capital does a better job.
NO. The AI does cheat. In fact, hard AI's get a 50% economic advantage. [quote]Here is a basic starting setup if you'd like to try it... this works for me more often than not (so far, hasn't failed me yet) for TEC.1 Right away, and I mean immediately buy 100 units of crystal, and no more.2 Upgrade your home world population infrastructure one level.3 Build your cap ship factory, highly recommend a cap ship with colonize if it's not too small a map.4 Build your mineral/crystal extractors
You don't have to take the planet out... just the people
I see a lot of complaints about seige frigates. I take it that people do not like them because they do little damage. But they are definately worth their price. Use them to sneakily bomb another player's undefended economic powerhouse. Even if you lose a couple, you cost the enemy more.
Watch the computer on unfair in a small map first