Orodum

Orodum

Joined Member # 3358453
11 Posts 1,037 Replies 1,083 Reputation

You know, I wonder if it can be set up where you have the option of hitting x number of buttons, and choosing between which passive ability your weapons have toward titans - stop/slow movement, shield debuff, weapons debuff, etc. That method might not require the major code rewrite (or it might still. I'm not particularly familiar with code)

9 Replies 8,195 Views

Some people also like to have an Evacuator or two in the support fleet. Evacuators can dish out a lot of damage and kill armor (nanites) and can keep the enemy fleet from leaving, but they pop quick when under fire. I tend to keep 15-20 total subverters with fleet support maxed Marauder has a very specific role: hit and run. It doesn't work well in large fleets, and is good for running through enemy lines and disrupting their income, as the gravity ability&nbs

14 Replies 6,804 Views

well, a little bit of a necropost, but They've updated it some, so it's a bit more fair. and with more options, it's more interesting for the old die-hards. plus there's an "Invite your friends" thing now, so you get bonuses when people you invited play

6 Replies 34,073 Views

got any Non-pink Entrenchment starbase ones? maybe ones with that awesome purple skybox from vanilla, or maybe a blue one? ... pweez?

97 Replies 325,077 Views

Phase missiles are what make Vasari fighters and bombers BA compared to the other races' strikecraft. It does mean that they aren't as powerful against bombers, but, at the same time, it means that they kick a55 against frigates, cruisers, and caps. A wave gun is too large graphically to put on strikecraft, maybe pulse guns. however, the overarching-ness of the Phase Missile upgrade kind of makes up for the Vasari's weakness in mid-game, if played right. esp. agai

8 Replies 8,030 Views

For example, in Age of Empires II (which had the random map system down pretty darn pat), they locked in a stone and gold mine, a berry patch, a wood source, and four sheep all near your town center. this ensured that each player had enough materials nearby to get a good start. there were the resources scattered throughout the map in both larger and smaller groups, of course, but there were always some of each near the starting point. You could lock two or three aster

7 Replies 18,964 Views

Pirate sssscum. You cower in the dirt, thinking... what, I wonder? That you might escape the coming fire? No , your worlds shall burn until its surface is but glass, and not even your demons shall live to crawl, blackened, from your hole. You assume I am Advent, but the Advent aren't the only ones who have stealth within their arsenal. Even now, my agents infiltrate your worlds and set fire to your desecrating buildings, your dirty ships, y

256 Replies 449,218 Views

[quote who="DanzaDragon" reply="9" id="2453691"] In my short time, I feel this may be the issue, hence why I feel it would help if some of the better players actually explained some of their micro tips, I've seen players actually get bombers/fighters to stop and fire at buildings, no need to dogfight all around it as it doesn't move, yet out of the seven or so people I have asked no one wants to tell. [/quote] Engagement range: hold

20 Replies 19,844 Views

[quote who="C.I." reply="218" id="2451547"]Is that so? You must really be stupid if you have what you say you have and you talk back to me. One call, and I can take everything you own away... [/quote] Oh, I'd like to see you try. I don't even need to call to take everything of yours away. I have the power of over fifty fleets under my immediate command, and another hundred on standby. I am everywhere, and I am nowhere. I am a ghost in the shadows, and

256 Replies 449,218 Views

[quote]To my understanding, Diplomacy is gong to be the last expansion. [/quote] well, it's going to be the alst micro-expansion. there's been rumors of a full expansion after that. but only rumors, that I know of.

12 Replies 9,725 Views