AGREED[e digicons]:fuzzy:[/e]
JTAYLORPCS
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[e digicons]:fuzzy:[/e] HEY BLAIR AND COMPANY ARE YOU LISTENING YET ? UP THE LIMITS
the base research is in !!!now the testing!!! [e digicons]:borg:[/e]
Can u please be more specific ? The coding of the entity or ability would help us resolve this faster and quicker. Other than that It can be done and works so well I might add
I am the code monkey of the team and dont foresee that many issues with diplomacy and Soa2 . After all star trek is more like diplomacy and entrenchment than vanilla sins. Also in case many of you are wondering diplomacy is going to be more or less a face lift to entrenchment and the relations system. Besides the obvious coding changes not much else will change except the AI. And my experince with sins tells me that mos
Good morning any ony know what this one means ? c:\gs\entrenchment\CodeSource\Engine\Archive\TextFileArchive.cpp(136): assert! [false] thanks jtaylorpcs
UP THE HARDCODE LIMITS !!!! RESISTANCE IS FUTILE !!!!!!!! [e digicons]:borg:[/e]
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[quote who="Thoumsin" reply="1097" id="2444416"] Quoting JTAYLORPCS, reply 1096 Below is the stock 1.041 file "AbilityRepairPlatformTech" in text format this files is 100% stock no changes except to text. Good, it seem that i need to make a fresh install of sins... how in the hell do i have modify my original sins file ? [/quote] just go to impulse and update your sins install and
Below is the stock 1.041 file "AbilityRepairPlatformTech" in text format this files is 100% stock no changes except to text. TXT entityType "Ability" buffInstantActionType "ApplyBuffToTarget" instantActionTriggerType "AlwaysPerform" buffType "BuffRepairPlatformTech" targetFilter numOwnerships 1 ownership "Friendly" numObjects 4 object "CapitalShip" object "Frigate" object "PlanetModule"<br
[quote who="Franz Bravo" reply="1398" id="2443958"]I got a question. On the Moddb site, there's a mod for two different DSC-304's, both Capital Ships. Are they for entrenchment or reglar sins (please say regular!) [/quote] They are for entrenchment only, however it is not that difficult to change them for vanilla sins . keep in mind this mod as well as most mods are for entrenchment only .&
[quote who="dolynick" reply="1092" id="2443816"] Quoting Cykur, reply 1087 Hey, I was playing around with the mod the other day and I tried playing TEC vs some of the other races. I found my repair bays were not working reliably..sometimes I had ships sitting next to them in need of repair and the repair bays were not autocasting on them. Has anyone else seen this? I have not noticed the problem when I was playing with other races
I am willing to supply any knowledge or resources that I have at my command. Most of my experince lies in coding . btw great idea [e digicons]:fuzzy:[/e]
keep in mind there are limits within sins and that has been the major factor in deciding what todo to ship vs what we can do. But the impusle exhaust forget it never seen it either!!! [e digicons]:fuzzy:[/e]
what time is the meeting [e digicons]:waaaa:[/e] ????
[quote who="superfleet" reply="1393" id="2442006"]wow the controversy. i guess i was a little mad and out of line but all i want is a sample of the mod. it does look great i also did not realize it was only 2 people working on the mod, i apoligize for my earlier comments. have you asked dolynick to join your team? once again i do realize i was wrong... also was having a bad day [/quote] He was asked a long time ago. think its the fi
You know I am in!!! Got some questions hit me up on msn btw congrads !!! [e digicons]:fuzzy:[/e]
I am up for hosting anytime im free and online . But been busy with real life , working on research and abilities. [e digicons]:fuzzy:[/e]
also abilities should be in sync by then thanks again
im here stress sent u a message on msn dunno if u got it but the researchs will be in sync no later than friday hopefully sooner . just been real busy with real life . sorry again but im on the job and working at it thanks josh aka jtaylorpcs
thanks Blair [e digicons]:borg:[/e]
STRESS dumps on load b/c of alabative armour reference link! please reset permissions and re-upload base , cant load mod to work on it thanks josh[e digicons]:fuzzy:[/e]
[quote who="harpo99999" reply="1743" id="2423590"]stress, alpha-snipers's point is likely to be important, but as a workaround you could try having one sc squads with low hp & dps harpo [/quote] Been saying that all along , and also stargate races "asgard" get there ass's kicked and dont act like ever other ai</sp