JTAYLORPCS

JTAYLORPCS

Joined Member # 3452184
10 Posts 567 Replies 373 Reputation

[quote who="psychoak" reply="2044" id="2796966"]For anyone else that experiences this particular problem, you broke windows. There is a 256 character limit in XP for file names, file structure included. Shorten up the folder name to get under the character limit. [/quote] We will be releasing a patch to fix this issue. soon so please stand by. thanks jay

2,178 Replies 5,307,252 Views

[quote who="J808" reply="2026" id="2794365"] I saw that in the Read Me too but since I also follow the SOA2 mod I knew you are working there too and figured you were just merging work to reduce strain. [/quote] yup very true especially since it was so well writen

2,178 Replies 5,307,252 Views

[quote who="EternalRequiem" reply="2023" id="2794171"] I seem to have found something superbly funny, is it just me or did some one copy the Star Trek mods readme for the SGI mod's readme? I can't help but giggle at that mistake. lmao rofl[/quote] Hello all Actually as some of you might know others not. I am the project lead for SOA2 . As such i have at my disposal all of the assets of said mod. Being that said i can share info betwee

2,178 Replies 5,307,252 Views

I have just uploaded the mod to our mod db site as well as the readme file and 7-zip. We will port the download to another location within 48 hrs and post here soon . So if anyone wants the newest sgi go get it . At our mod db site. Link is in the op . thanks jay

2,178 Replies 5,307,252 Views

[quote who="Kamikazeoi" reply="1738" id="2790715"] Quoting Maxxedmk, reply 1734 I keep having a problem trying to dl the Entrenchment version of the mod on the main post it says connect keeps timing out and resets. Can someone give me some help? I'm having the same issues since this was first posted to the . Gets to 1 sec left and freezes. Tried it on 2 computers and both IE and Firefox.... Of course right wh

5,100 Replies 12,666,515 Views

[quote who="just_jim" reply="1731" id="2790221"]Yes, I had a military research station and was researching, that's how I could see the spot where it's supposed to be was glowing. But the button itself didn't appear when I built the station. [/quote] ok nps. We got it fixed now then b/c atm we cant replicate the issue. The window files were altered in a attempt to add all the races pics to the player pics setup window. Might have accidentaly did that . None the les

5,100 Replies 12,666,515 Views

[quote who="just_jim" reply="1729" id="2789987"]OK, this is a cool update! I only spottted one more small bug so far... when playing as the Borg (I don't know about the other races), the button at the top of the HUD to go to the research tree is missing. It'll glow when your researching something, but just looks like a glowing black rectangle where the button should be. But if you click where it should be you'lll still get to the research tree, so you can still play the

5,100 Replies 12,666,515 Views

[quote who="Yanxa" reply="1663" id="2785491"] Quoting EternalRequiem, reply 1659 I believe they've said it before and will say it again, the ship line up they have is set in stone and they will not change it. Unless someone says otherwise that is on the mod team I seem to recall them saying they'd move this mod to diplomacy - in which case, they'd need a Envoy ship - I just wondered whether they'd made a deision on the ship as yet. [/quo

5,100 Replies 12,666,515 Views

[quote who="Manni69" reply="2001" id="2782917"]Whoohoo. It worked. I just renamed the english.str to german.str and it worked. Even the Races do now have their correct names. Thank you all for helping me. regards, Manni [/quote] Correct that will fix the issue with all non english sins installs. This has been updated in the read me file as well. Also time for a bit of a update . We now have fighter movement worked out and

2,178 Replies 5,307,252 Views

[quote who="EternalRequiem" reply="1660" id="2785088"]Hmmm I noticed one of the meshes screwed up on one of the klink ships, not sure which one it was... can't take a screenshot atm game doesn't seem to want to do that. Oh by the way... great job the game seems more balanced now, had to start over but not a problem. Loving the battles currently the Klingon's don't like me... that's only because they keep jumping in fleets at the bottlenecked sector I have a fully weaponized and defensive upgr

5,100 Replies 12,666,515 Views

[quote who="wbino" reply="1638" id="2780870"]http://img641.imageshack.us/img641/6097/screenshot2010020308555.jpg better http://img198.imageshack.us/img198/7734/screenshot2010012920085.jpg the trails would be much smaller,more of a blur and just noticeable to indicate direction. [/quote] At this time there are now plans for this. One of the biggest reasons atm is the sins 2 gig limit. Particle files would have to be made for almost each ship. That

5,100 Replies 12,666,515 Views

[quote who="wbino" reply="1634" id="2779347"] I know I'm nitpicking, I live/love this mod probably never to play vanilla again. From the sparkle of the torpedos, to that perfect clunk sound as a ship gets hit , the debris, everything is in great detail. Just thought with all the little details this could be another one. How bout a little glow behind the nacelles? [/quote] Can you be more

5,100 Replies 12,666,515 Views

[quote who="ducktopia301" reply="1976" id="2769317"]is the destiny (from sgu) is going to be in the game? [/quote] Not exactly but a model for the Asurans will look very similiar to her. [e digicons]B)[/e] And Yes it will be in the next update for sgi. thanks jay

2,178 Replies 5,307,252 Views

[quote who="Melik88" reply="1962" id="2765602"]you guys know that the mitigation does sink ? (dont know why) i often sea that my migation sank from 80 to like 15 and that happend to 4 caps after a time the mitigation regressed to 80 but when the wraith atacked in the time the mitigation was down i often lost caps even atlantis [/quote] We will be releasing a patch that will address several issues including this. We hope to have the patch up for download in the next few

2,178 Replies 5,307,252 Views

[quote who="ice27828" reply="1577" id="2762652"] Quoting Melik88, reply 1575 that abillity exist ^^ theres nothing more funny that a borg ship getting boardet by klingons ^^ i mean cmon they kill 10000 borgs only klingons would even think about such an plan Well if they do defeat the borg by killing 10000 each, we will all sing songs of the Great Borg Hunt [/quote] hehe true to kalis we will all sings songs. Only the kli

5,100 Replies 12,666,515 Views

[quote who="kris159" reply="1951" id="2758124"]To the people getting minidumps, the first thing to do - if you haven't already - is change your settings all to high. If that doesn't work, then explore the in-game cause. If it's just a random event that make one game crash, then another unrelated event that makes another game crash, you're probably lacking memory. That has happened to me before, even with well over the recommended memory. There's pretty much nothing you can do about that, it's

2,178 Replies 5,307,252 Views

[quote who="Yanxa" reply="1564" id="2759708"]Is there any plans to release a patch for the Borg anytime soon? Perhaps one that makes them sue their full ship lineup? Y[/quote] We are working on that , Most of the issue is cost and ai stupidity Once we go to diplomacy that should be fixed. thanks jtaylorpcs

5,100 Replies 12,666,515 Views

[quote who="Lokster80" reply="1954" id="2759643"] Quoting sevendaydemon, reply 1952I've spent a few hours total as the Asurans and the mod is in fantastic shape. I was disappointed to see the Lagrangian point Satellite isn't properly functional right away but I fiddled with that and got it working as you'd expect. Do you want any noticeable balance issues posted on the google site along with everything else? I figure it'll help you pin

2,178 Replies 5,307,252 Views

[quote who="sevendaydemon" reply="1948" id="2756142"] Quoting tyr402, reply 1941 Quoting Myles, reply 1937 Quoting tyr402, reply 1934is it normal for a level 10 atlantis to have 100% mitigation??? [e digicons]8(|[/e] Quoting sevendaydemon, reply 1935 Quoting tyr402, reply 1934is it normal for a level 10 atlantis to have 100% mitigation???|[/e] I noticed this as well. 100% mitigation essentially makes the city

2,178 Replies 5,307,252 Views

[quote who="tyr402" reply="1943" id="2755369"]OK 2 more bugs, the excalibur lagrange weapon systems doesnt affect wraith starbases (other ships blow up quite well ) The destiny ion bolt also doesnt affect wraith starbases. Do I keep posting bugs here or in another place??? [/quote] No please post your bugs on our debug site. link is below thanks for the heads up i will correct issues. but please once again everyone post on the debug s

2,178 Replies 5,307,252 Views

[quote who="a110" reply="1929" id="2753809"]holy shit its released? downloaded, will try it out when i have time, thanks p.s. might want to release an updated version with the patch in the post above mine and edit it into the op [/quote] done new version here combined DOWNLOAD ME

2,178 Replies 5,307,252 Views

[quote who="psychoak" reply="1926" id="2752988"]Meh... Loading and loading wont help. I've been letting them AI kill themselves for a while, so far I've found one crash producer. If you want to try fixing it yourselves, add BuffDecloakMineForMovement to the entity manifest. I'm still testing though, so I can't guarantee that being the only crash, just the first I ran into. The good news is I have write access, so I'm

2,178 Replies 5,307,252 Views

[quote who="tewb" reply="1920" id="2751800"]WHOA awsome! i hate to be the tard that asks, but is it being uploaded or is it still a few days off, what im asking is there an ETA? cheerios! (damn forum time made me think its been a day since the post, sorry) [/quote] DOWNLOAD MOD HERE

2,178 Replies 5,307,252 Views

[quote who="monkeymandave" reply="1918" id="2747757"]Whoaaaaa.....before Sacrifice of Angels was at the top of my want list, but after seeing those screen shots WOW!!!!!![/quote] WELL GET READY , CAUSE THE INVASION IS ABOUT TO BEGIN. We on the mod team are releasing everything we have in game to the general public. At last the wait is over. It is time to decide what race your

2,178 Replies 5,307,252 Views