[quote who="just_jim" reply="1156" id="2579699"]wow, no posts in almost 4 days... has the mod died in it's tracks??? [/quote] NO IT HAS NOT DIED . lmao rofl, we do need some time off from modding and soa2 , as I posted earlier a new patch will be released for the 0.4e series soon, just real life takes priortiy thanks josh
JTAYLORPCS
I can assist you in reading the minidump files, Please contact me [email protected] Also with notepad ++ if it refers to line 9 it will actually be line 10. The line that reads "txt" doesnt count . hope this helps thanks jtaylorpcs
[quote who="Major Stress" reply="102" id="2574358"]I feel your pain. The last 2 host i used were much worse, and to add insult to injury the downloads were corrupt. Filefront, and rapidcrap. Fileplanet will be more of the same crap, and they will force you to make an account just to download. Believe me if there was something more reliable out there that was free it would be there. [/quote] Stress I would recomment A DRIVE , We used that for Soa2 0.4E series and I know that
ATTENTION ALL BETA TESTERS STILL RUNNING 1.05 PLEASE UPDATE TO 1.051 AND SEND ME A EMAIL TO [email protected] TO CONFIRM THAT YOU ARE ON 1.051 AND WE WILL SET YOU UP ON THE NEW SYNC. LATER TODAY WE WILL BE TURNING OFF THE OLD SYNCS AND YOU WILL NO LONGER HAVE ACCESS TO THE NEWEST FILES.
[quote who="JTAYLORPCS" reply="1585" id="2571752"] Quoting Cheif50, reply 1584 Eomega where do you take ideas out of curiosity? or opinions? No my opinion is nothing bad but merely curious. I am not Eomega but , the debug site will work for now . Later tonight I will customize the debug page for thoughts submission. or you can email to us thanks jtaylorpcs [/quote] ok updated the bug tracking site for ideal submission
[quote who="Cheif50" reply="1584" id="2571693"]Eomega where do you take ideas out of curiosity? or opinions? No my opinion is nothing bad but merely curious. [/quote] I am not Eomega but , the debug site will work for now . Later tonight I will customize the debug page for thoughts submission. or you can email to us thanks jtaylorpcs
Attention all we will be releasing a update to the entrenchment version of the mod within the next week or so . Assuming real life allows us the time to meet certain bench marks. With the 1.051 update brought about a few changes and we also will be releasing some new content aswell. thanks jtaylorpcs [e digicons]:fuzzy:[/e]
[quote who="Cheif50" reply="1578" id="2569664"]Ok so no patching to 1.191 got it. [/quote] ATTENTION ALL BETA TESTERS PLEASE UPDATE TO ENTRENCHMENT 1.051 . WE WILL BE SENDING NEW SYNC INVITATIONS OUT SHORTLY. The newest patch fixed some dump issues. Also untill the new sync is in place , you can copy the mod to the new folder and test. This should fix the dump related issues thanks jtaylorpcs
[quote who="nexuiz" reply="1576" id="2568127"]i like the new model for the asuran bomber. @Riser i'm sorry to hear about your accident and wish you a speedy recovery.. As usual thanks for the work on this great mod keep up the good work edit: just logged onto impulse and realized that there are new patches.. is the beta allready running on this new release or in other words did it break compatibility? [/quote] the
hello all fyi I will be offline for the next few weeks due to real life commitments, namely moving . If you need something please email me thanks josh
hello all fyi I will be offline for the next few weeks due to real life commitments, namely moving . If you need something please email me thanks josh
[quote who="Lant" reply="1565" id="2562634"]Playing as Tauri, Normal speed. I manage to colanise a few planets then it crashes and produces a mini dump. I just tried playing using the dev.exe and a mini dump was produced and sins just closed after that, there wasn't any option to debug it. [/quote] please reproduce the issue using regular.exe and send me the dump file from the reg.exe Not the dev.exe thanks jtaylorpcs <a href="mailto:jtayl
[quote who="Lant" reply="1556" id="2561557"]I've also been getting minidumps (I wasn't playing using the dev.exe). Would it be helpful if I sent them to you? [/quote] please explain further thanks jtaylorpcs
[quote who="CursedSpirit" reply="1559" id="2561929"]sounds lke the testing is going along well "good to hear" i know its been bugged for a while but just woundering other than the testing going on atm is there any other work to be done such as texturing molding research ect?? or is it just try and break the mod time [/quote] yes, why do you ask? Would you like to help contribute? if so please contact me thanks jt
[quote who="Myles" reply="1558" id="2561915"]Dev Team I was curious to how the Human ships compared to each other so I put together some balance sheets using excel. I wasn't sure if you guys already had this, so if you want I'd be happy to share. It has shield/hull/dps vs supply/time/cost taking into account armor, damage types, and cap ship level. In the future I plan to add research and ability info, but I only put a couple hours into it so far - been too busy with other work or
[quote who="Cheif50" reply="1553" id="2560617"]Awsome PS got a couple of mini dumps from increasing the speed og the game just letting you know. I dont think its a bug so i wont post it on the issue thread. Am i required to use the DEV for any testing? Cause i have had problems with the darn thing. [/quote] dev.exe is prefered . what kind of issues are you having?
[quote who="Vulturev4" reply="1096" id="2560462"]Hmmm, I was just wondering... do the Klingons have any anti-structure vessels? [/quote] yes they do , however it is a place holder atm. Using a brel mesh. We do have a model that is in the works . The kron class. thanks jtaylorpcs
Attention All beta tester please test the changes to the tauri and report back. Updated most ships speeds and other factors thanks jtaylorpcs
[quote who="Mystic Angel" reply="1093" id="2559711"]To be honest the models aren't the biggest contributor to memory usage. Once they're converted to bin format they use FAR less space than textures. Being that I'm a modeler and texturer, I can tell you with 100% certainty that there are few ships you can design with less than 1000 polygons, especially when it comes to Trek ships. It just takes more polys to create their complex designs. They also start to look really
[quote who="Major Stress" reply="1066" id="2558470"]EVERYTHING .. ALL game assets get loaded into memory upon sins startup. So yes adding extra planets, and map objects will only add on to the problem. Its not just an SoA 2 problem.. EVERY mod has this problem. I intend to make my own planet meshes, and replace the vanilla sins meshes.. Can anyone tell me how many tri's a vanilla sins planet is? More than likely some ridiculosly high number. To answer your question just jim, the wa
[quote who="Micael456" reply="1069" id="2558602"]Stress, I don't know if you guys have looked into it yet, but when I was modifying the UI for my own version, I noticed that sins doesn't seem to care what .dds format quality you save it in- you could probably save a few megs by only having 2 bit alpha or so in your DDS's- I don't think Sins uses any more than that anyway. Also, regarding the .tga UI files, the stock sins (and your own) files are all saved as 32bit .tga's (taking up
[quote who="J808" reply="1543" id="2556259"]Bummer, wasn't selected but so be it. Good luck to all that were selected and do a good job so we can all get it for public release [/quote] give us some time to see what happens. I know from prior beta launches that sometime email can go awry. And some emails may not go thru. We will be reviewing the emails and list tommorrow. thanks jtaylorpcs
[quote who="Myles" reply="1540" id="2556221"]Dang. I guess since I didn't an email I didn't picked Good luck with the beta anyhow. [/quote] what is your email
[quote who="Myles" reply="1540" id="2556221"]Dang. I guess since I didn't an email I didn't picked Good luck with the beta anyhow. [/quote] what is your email ?
[quote who="Cheif50" reply="1537" id="2556030"]How do we know if our application has been received or accepted? PS I have both of what you ask. I also submitted an application. [/quote] ALL APPLICANTS PLEASE CHECK EMAIL. Responces have been sent out thanks jtaylorpcs