Pat_22_

Pat_22_

Joined Member # 4469488
4 Posts 333 Replies 6,255 Reputation

[quote who="MayallCommunion" reply="7" id="3140230"]I built them for fun in a match once. They cost way to much, get outranged by a SB, there is no need for them when you can build bombers. They need to do something else, like give them more range, make them more resistant to the red button.[/quote] I agree, bombers are much better as it is. More versatile as well, not limited to engaging only structures and can be turned into fighter squadrons for defense if need be.</

19 Replies 35,255 Views

[quote who="Pbhead" reply="3" id="3138957"]Seriously. It does pain me how few fan stuff there is for sins, compared to other things.[/quote] I did think about making an Advent-based graphic novel, featuring an Advent warrior ( we'd get to explore the non-spaceship side of things ) forced to fight along side a human from the TEC and a Vasari, all of them after the same goal, leading to the beginning of the Rebellions. Now if only I didn't h

365 Replies 1,253,562 Views

[quote who="KayossZero" reply="36" id="3136686"]If you look at this from a realistic perspective then it shouldn't work period. When a Talion creates a Starbase what happens, does it explode and threw magic the SB just suddenly appears? No, it morphs into the SB like the Mobile Construction Unit from the Command & Conquer series or a Caterpillar to a Butterfly.[/quote] The ability does not state that it will only bring back ships destroyed in combat. It only sta

37 Replies 37,873 Views

[quote who="Volt_Cruelerz" reply="32" id="3136526"]The main reason is that it's great late-game because it can just wipe the floor with highly upgraded worlds at a rate far higher than any other ship. This isn't something you use on an asteroid. You save this sort of thing for deserts and terrans with 6000 health.[/quote] Exactly. ...unless you just love hearing the people screaming and suffering, then you use it

89 Replies 65,911 Views

[quote who="bilun" reply="29" id="3136494"]Here's the thing: most capitalships can deal 40-50 DPS with planetary bombing(that's before upgrades). Against a 6000 HP planet Provoke hysteria deals 60 DPS. Against planets with smaller HP it can actually deal less DPS then planetary bombing then unupgrade captialships bombing. Add in the bombing upgrades and Provoke hysteria often deals damage to planets more slowly then basic planetary bombardment by the Revelation. The revelation it'

89 Replies 65,911 Views
Reply to question in Sins Rebellion

Actually I could start Rebellion with steam offline without a problem...?

9 Replies 4,370 Views

[quote who="RiddleKing" reply="25" id="3136275"]Clairvoyance should reveal the whole map-don't care how many stars..everything.[/quote] "Reveals all planets 2-4-6-8 phase jumps distance from the gravity well in which the Revelation Battlecruiser is located"

89 Replies 65,911 Views

[quote who="LazerusKI" reply="4" id="3136103"]Auxiliary Government protects you against the loss even if your Home Planet is destroyed? [/quote] The planet remains yours, but the HP drops to zero and population drops to zero.

28 Replies 36,538 Views

[quote who="MayallCommunion" reply="28" id="3135869"]Quoting Pat_22_, reply 27Illuminator's illusions are also revived by Return of the Fallen, that's also a real bug. Precisely, they also come back as real illuminators correct?[/quote] Yup. Entirely free ships! Yay!

37 Replies 37,873 Views

[quote who="martox1" reply="51" id="3135855"]third the exp excuse is bull lol that same could be said to let caps keep their lvls as well which shouldnt be done just trying to make a point [/quote] Making caps keep their levels now, just to have them the same as Titans, would require a considerable change in the game itself. First, you've only got one Titan, but 14 other capital ships. Keeping track of every single individual ship and reviving the one you wa

72 Replies 37,293 Views

[quote who="mcintire" reply="23" id="3135827"]If you take over an enemy ship it keeps all researches that the enemy player invested into it. I'm not sure if this expands to starbases you would gain indirectly trough a constructor, but I consider it a possibility. Even if not, a Vasari starbase with 3 weapons/4 hull/1 fighters is stil pretty scary (maybe you can even circumvent the 1 starbase er well limit?).[/quote] Would be nice, I'm just saying: don't get

37 Replies 37,873 Views

[quote who="mcintire" reply="21" id="3135821"]Everything considered I don't really care wether it is kept or removed (as long as I can build starbases with enemy starbase constructors ).[/quote] Slight problem with that one, you won't get all their fancy upgrade tech.

37 Replies 37,873 Views

It says ships will be revived. Ships hath been revived. Aenima hosts cost a crapload too, they get revived as well. Heck, you still have to pay for the actual star base itself, as well as all of the upgrades. If you couldn't already afford the Talion, then you probably can't afford the second star base anyways.

37 Replies 37,873 Views

No, you're AFFIRMING that it is absolutely a bug, based on the description because it does not mention Talion saviors specifically. The absence of proof is not the proof of absence. The only part of your post I can agree with is: [quote who="R3DT1D3" reply="17" id="3135792"]brings the issue to their attention to fix it or not. Unintended or intended it should be at least considered. [/quote]

37 Replies 37,873 Views

[quote who="MayallCommunion" reply="26" id="3135790"]Not at all if you want to kill capital ships, the Halcyon does it better with the 4 bombers from the beginning. Corvettes also, and LRFs melt capitals.[/quote] Alright, two more questions: 1- Surely Detonate Antimatter, which can pretty much entirely shut down an enemy cap's abilities, has some value, depending on what cap the enemy has? ( It wouldn't do much against a Halcyon )

33 Replies 22,550 Views

[quote who="R3DT1D3" reply="15" id="3135786"]The research description of Return of the Fallen is: "The power of the purified unity causes some ships to be revived from time to time." It does NOT mention frigates/cruisers like Reanimation does thus it IS a bug as it is a likely an unintended target for the ability. [/quote] Actually, by that description of the ability, there's absolutely nothing wrong about it reviving a Talion. It does not mention how the frigate /

37 Replies 37,873 Views

[quote who="MayallCommunion" reply="23" id="3135772"]Quoting Rovert10, reply 22 Quoting Pat_22_, reply 21Quoting MayallCommunion, reply 18Exactly my point, which is why i don't understand why 'pro's' rush titans, it seems really dumb to me. I get my titan after I am done fleeting(generally after I get all my capital ships(I like capital ships I liked the Radiance, by end game at least 6 to 8 of them leading my armada. &nb

33 Replies 22,550 Views

[quote who="Rovert10" reply="22" id="3135770"]Quoting Pat_22_, reply 21Quoting MayallCommunion, reply 18Exactly my point, which is why i don't understand why 'pro's' rush titans, it seems really dumb to me. I get my titan after I am done fleeting(generally after I get all my capital ships(I like capital ships I liked the Radiance, by end game at least 6 to 8 of them leading my armada. Then you went and told m

33 Replies 22,550 Views

[quote who="MayallCommunion" reply="18" id="3135437"]Exactly my point, which is why i don't understand why 'pro's' rush titans, it seems really dumb to me. I get my titan after I am done fleeting(generally after I get all my capital ships(I like capital ships I liked the Radiance, by end game at least 6 to 8 of them leading my armada. Then you went and told me it was sub-par to the other caps. Now everytime I bui

33 Replies 22,550 Views

Balance needs to be made around mutliplayer, because you won't see an AI abuse of any imbalances, but you sure as hell will see players doing just that. Unless, of course, the imbalance is so great that even an AI can't help but exploit it, then it's not just an imbalance, it's broken. Edit: oh look my avatar pic finally shows its face. Did I have to reach a certain number of posts or something?

72 Replies 37,293 Views

[quote who="TerribleNate" reply="16" id="3135433"]Quoting Pat_22_, reply 15Quoting ZJBDragon, reply 14It is most likely that the titan's insides look like this for performance reasons. I'd rather spend my polygon and texture detail on the outside of the ship where people are normally going to be looking. Spending it on the inside seems like a waste since most people will never look there. We can go down this hole pretty deep. Should cabins with windows get rendered on other capital sh

20 Replies 13,973 Views

[quote who="MayallCommunion" reply="16" id="3135423"]I think people overestimate titan strength to much. I see people rushing them all the time and I understand why but if you just macro out a fleet the person with the titan will lose. Badly. That semi has what to do with what you said Goa because it all depends on when and where you get your titan. I have a strategy that can get my Titan to level 3 before it even faces and enemy player. While I do agree early on the Ankylon vs Ragnarov with

33 Replies 22,550 Views