Not jumping back the the replay, you put me in a scenario where "if I killed the guardians I win". First off I have no idea what will happen if I kill the guardians. That guardians just got heavily fed by LRFs is something I know. As for a smaller add on its not mumbling if it is relevant. You are as I said putting myself into a position where I am put into a position of self defeat and that is unfair an stupid and you know it. Im not going to bother finishing because it is late and I
MayallCommunion
[quote who="GoaFan77" reply="20" id="3150644"] Quoting MayallCommunion, reply 18Domination should be replaced honestly. A tier 6 ability that takes over one unit every 60 seconds? You cannot actually rebalance of buff an ability like that without making it broken or really suck. (Let me quote some post I made) If you consider it an instant kill and creation of a frigate every sixty seconds its not terrible. Especially compared to similar abilities like Replicate fo
To be honest this depends on the level of the titan. But we'll play it your way. 1. You keep firing at the guardians and maybe kill them all, if you do the tec fleet SHOULD be able to kill the fleet. 2. If it was an absurd amount of Guardians(15 or so) the TEC will not kill them and the advent will rip the TEC player a new one. 3. The Eradica shits all over your LRF's. ---- To be honest I dont really think your way of doing it wil
LRFS do not get pushed back from from repulsion(Edit: assuming of course that they are at max range, if they were at close range they were fucked). If you actually read the post it explains exactly what I am about to say. Chastic has 5000 range yes it is shorter, but still even when chastic reaches range all frigates/cruisers still cannot reach the Eradica. The Eradica can still hit the LRFS with chastic without taking damage(except from LRFs which should be killing the guardians to let in yo
Domination should be replaced honestly. A tier 6 ability that takes over one unit every 60 seconds? You cannot actually rebalance of buff an ability like that without making it broken or really suck. (Let me quote some post I made) [quote who="MayallCommunion" reply="12" id="3148013"]Meteor storm does not instantly kill a fleet and requires time, it is actually not comparable and i'll explain why. I think you miss the point of what is universally useful. These are abilities that h
There is no real answer, LRFs is the only real solution to guardians, but as I said its not a good one. The same thing goes with bombers. Im assuming you would agree with this riddleking? For if you did not know the first level of Chastic Burst does 500 damage, every 20 seconds(Lower in faster games). There are a lot of viable ways to actually solve this problem that does not necessarily mean nerfing repulse but here are a few of them. The first direct approach is nerf repulse
To fix boarding party/Corsev they should do a few things. Make it less micro intensive, if the unit dies under any means it will take over the vessel, through boarding party. Make it target your own frigates/cruisers healing them(It will give a more supportive role), this will also give them the boarded buff. Unfortunately this would result in a nerf to Demo Teams, secondary effect of more damage when boarded. Salvage Operation: I thin
[quote who="LeoBrok3n" reply="2" id="3150607"]There's a fine line between me being helpful and when IC should be paying me for my time. They seriously could of built some basic tools to help gather some of the info their requesting. I'm starting to get pessimistic about the process. Who they hell could blame me? I admire the dedication and resolve many of you exhibit, but it's entirely unreasonable and irrational to assume I'm willing to wade waist deep in this muck with the r
I like the feel of randomness maps, just its hard to replicate that feel(I dont mean I like the randomness but it seems to always work out with planet placements that clearly define their roles). Eventually I plan to make a pack somewhere but im only concerned will people download them.
Im going to refer to goa's really well made 4x mod, I think that the devs should make a 4x option that can be turned on and off. This would essentially make all allies spawn on homeworlds close to each other(essentially eliminating the suicide position), makes all maps close to symmetrical(such as if lets say there was a volcanic planet 3 phase jumps away from you, someone else on the enemy team would have a volcanic planet 3 jumps away), all militia would be consistent with the planet ty
Theres no need for that, this is the beta you are supposed to be helping them solve these problems not come back with some witty remark:/ The devs work hard to keep this game running.
Now that is understandable, but for the most part my posts were not necessarily referring to the replay. The replay was the best example I had to the difficulty the TEC has with dealing with that particular strategy and it does need a nerf. I am aware of the fact the TKP is broken after it is fixed TEC will almost have no chance of actually being able to defeat the Advent rebels. Now I do apologize if that did not come off as clear, if you actually look at the first post referring to counteri
Kull: While I can understand why you are mad but im not going to let you ignore the main points of my last post. Instead you are pointing at smaller ones and insulting it. Such as offensive players cannot go economy, we are done here im assuming you agree. Now onto your post. If you actually looked at my post all he had was a titan and 15 guardians. I had a level 8 Sova(At the time I was testings its viability my opponent did not react properly and snipe it early, so saying I a
You want a specific and thorough response? here. [quote who="Kullvox" reply="123" id="3150460"]Uh-oh sareth, we have to shut up because he doesn't want to hear from us anymore... I wonder if he thinks that strategy works in Sins too? No, Mayall, you don't have to go on, seeing as you "do not care about the replay" and therefore this thread that you made. And if the next section hurts too much, you can save yourself the trouble of making up an excuse that
As Scud said, you could also be really unlucky and getting minidumps alot. Which I know if a problem with a certain player on ICO.
Can we please stop with that sareth, can we be realistic. The TEC economy only applies if you are in eco position and you usually do not fleet until later in the game. Most of the fighting is done by a player in the off side who gets fed by whoever is in eco. Also if you actually went by that then I should of won the game I posted because clearly I had a far superior fleet (25 kodiaks, 20something garda, a lot of other ships and my capital.) I don't see why economy keeps being bro
known bug, no worries.
[quote who="Timmaigh" reply="27" id="3150253"]I wonder what caused this "shift" to the next week (in case it was not planned this way all along). I tried both Vasari factions with current version and both felt quite ready. Perhaps there is still hope they are reconsidering the idea of letting the Vorastra stripping the planets [/quote] To be honest it was a good idea, but its just to hard to balance something like that.
The Eradica is probably one of the best designed ships in game.
Your ragnarov is so big.
meh, thats still not really a good number even if they did survive. Also realistically you will never have 100 LRMS vs 100 Flak. But thats nitpicking and such is the nature of theorycrafting.
I have not looked but isn't the range of EMP very short(Last I checked the range of emp is 4500, although it does have an effective range we are talking about titan/guardian so it might not reach either.). While Repulsion is 7500
[quote who="Mr. Haze" reply="112" id="3150022"]Again, not to disagree with anything you said, but to throw out other possibilities. Pulling back and building a Dunov (or two) would have probably ripped those Guardians (and the Titan) right up by killing their antimatter and shields, worthwhile investment IMO, probably about equivilent in cost too, seeing as he had, what, 8 Guardians? One Guardian alone is indeed dirt cheap, but that's not going to repulse anything for very long