kryo

kryo

Joined Member # 662525
32 Posts 5,499 Replies 35,160 Reputation

It does indeed build them simultaneously, but they seem to spawn out of only one or two of them. Believe me, when you have six capital factories and are churning out capships by the dozen, it becomes pretty obvious

5 Replies 2,476 Views

I'd like to have hotkeys to filter a selection by ship class. For example, I could select my entire fleet (by whatever means), then press a key to cut that selection down to just the bombers, or just the capital ships, etc. Making it easy to issue orders by class. Or alternately, just have the key select all ships of X class at the current planet.

482 Replies 351,762 Views

Yep, I've found that fighters last about 15-30 seconds and then its just the bigger ships fighting it out.... Try bombers instead. With the fleets I use, the bombers are sufficient to mop up the orbitals alone while my caps nuke the planets

19 Replies 43,356 Views

It's an onboard sound card on the motherboard: Gigabyte K8 Triton series Which particular model do you have? I use the same, and have nad no trouble at all.

163 Replies 156,558 Views

Uh oh, it looks like GalCiv induced megalomania is seeping into Sins as well! wow nice pictures kryo. Does it run well with all that? I mostly play zoomed out so I can actually tell what's going on, and since my computer is far from top-end.

107 Replies 120,052 Views

If you have trouble with maintenance, start trading. I have a lot of trade going on in my current game and I can't spend all the money I'm making, even at 75% upkeep (trade seems to be unaffected by upkeep).

21 Replies 9,773 Views

Crashed an hour after last save in the middle of a big battle (~30 caps, ~30 bomber squads, and an uncounted swarm of frigates... plus whatever the AI had), while assigning ability points to leveled-up caps. Dump here. A64 3200+ 1GB RAM x850 256MB 1280x1024, High textures

294 Replies 242,184 Views

Hot key groups, hmmm maybe 1 to 0 with shift for set and Ctrl to add possably being able to set shipyards to fleet #. You already can do hotkey grouping. Ctrl+number to set a group, number again to retrieve one.

11 Replies 5,035 Views

I agree that it would be nice to be able to say "These ships are in fleet 1" and then get a perm "Fleet 1" selector in the list as well. As with most other RTS games, you can just press Ctrl+Number once you have a group selected. Then press the number alone to recall that selection.

18 Replies 6,729 Views

Reinforcements to the primary fleet rallying at an outlying outpost, after a raid on an enemy planet was rebuffed (got their all of their caps and orbitals, but the huge swarm of frigates was too much).

107 Replies 120,052 Views

The AI still has a long ways to go at this early point.

16 Replies 8,906 Views

-have orbitals actually orbit around a planet. it would add some interesting strategy to the game as far as timing entry to a planets gravity well i.e. entering the gravity well while the enemy's fleet has orbited to the other side of the planet. for an example of what i mean by having orbiting objects, structures and ships check out the rts game pax imperia eminent domain. its old school (from like 1996) i think rts that is similar to the masters of orion series but i

13 Replies 5,669 Views

When I zoom all the way out of one star system, then pan over and zoom in on another, the background nebula, ships, etc, don't appear. If I double-click something in that system via the empire tree before zooming in, then everything is fine, but the same issue will then happen to systems other than the one I picked an item in and zoomed in on if I try going back to them. Windows XP SP2 A64 3200+ 1GB PC3200 Radeon x850 256mb

294 Replies 242,184 Views

I should be able to select my construction frigate and move it around like any other ship. It's cool that I can click on an asteroid and tell it i want something built, but that should just add to the end of the nearest construction frigate's build queue. I should be able to click on a frigate and then right click on an asteroid to build (or select from the Construction Frigate's command window, select build mine and then click on the asteroid). I generall

24 Replies 7,621 Views