Annatar11

Annatar11

Joined Member # 2632777
66 Posts 11,640 Replies 28,704 Reputation

[quote who="Kaesemuffin" reply="16" id="2898799"]I can't believe it guys. You really want to tease me again! You still need a credit card to PreOrder. How often we non-credit cards owner have asked you to let us pre-order (buy) with PayPal or (enter other money transfer service here). Do I really have to pass on that beta stage of yours again, because I can't pre-order? Oh boy, come on - don't get me wrong, I know the stuff about the fi

186 Replies 217,046 Views

What exactly are these tips for? It sounds like they're "tips for leveling up fastest by minimizing town trips". Certainly not tips for how to have the most fun. :)

21 Replies 80,005 Views

It's pointless too because the next patch is bringing in the Grandmaster League which you can actually get kicked out of for inactivity, so the "Woot I'm in Master League!" won't have anywhere near the same bragging rights :P

19 Replies 67,699 Views

[quote who="Tridus" reply="7" id="2898459"]I guess once advantag eof a F2P model is that I could actually be persuaded to look at the game under that model. So long as they want money up front, it's not going to draw my attention from Rift.[/quote] I'd definitely get Rift if I wasn't waiting for SW: TOR and Guild Wars 2, I very much enjoyed it during the betas.

16 Replies 60,644 Views

I'd wait until the mission maker actually releases, ID. Right now it's still in testing. They did add a bunch of iconic refits, like the "Future" Enterprise from when Picard was jumping back and forth in time, the one that had a third nacelle and it shoots a big beam, also a Defiant refit so you can actually use it a viable high-tier ship. They've also added Fluidic Space in one of their episode arcs which looks pretty good, and a few equipment sets that change the appearance of your ship (on

16 Replies 60,644 Views

[quote who="cepheidsoul" reply="18" id="2897958"]Sith, Sorry I am trying to track the LLA conversation. This is the first mention of it that I have seen in the forum. Is this a function of Windows or is it a third party program that creates the list of executables you mentioned in your post? Cheers[/quote] It's a function of Windows. Flagging your executable as LAA (Large Addressing Aware) basically tells Windows that it can give it about an ext

81 Replies 206,276 Views

I've been following some improvements, and it's sounding a lot better but I have not been back yet. I think once they finally release the mission maker so people can make their own, it might finally be worth playing again, since the original release missions are all pretty bland and there are a lot of players with time on their hands and the right amount of creativity to make some really awesome adventures. Ground combat is being redesigned right now too, and that will help a lot but

16 Replies 60,644 Views

[quote who="Pbhead" reply="7" id="2897017"]I swear, updated visuals... I have no idea what that means... but if guns finally fire straight and/or strikecraft no longer fly through planets..., I am going to murder millions in Ironclad's and Stardock's name. (ehhh.... in game of course... i mean... nuking planets... and all )[/quote] 'Fraid that's not gonna happen. Fighters have no collision detection for performance purposes, and that's unlikely to change.

97 Replies 197,988 Views
Reply to EUREKA! in Sins Modding

[quote]My main is near being able to fly a strategic cruiser which can change load out and configuration on the fly.[/quote] It's not really on the fly. When you buy the ship you assemble it with the 5 subsystems of your choice. In order to change the subsystems you need to repackage the ship, which will cost you any rigs you have attached to it. They're still awesome ships, though. :) [quote] Minmatar use mostly speed and projectile weapons. Some use pr

13 Replies 3,014 Views

Thanks much for that breakdown, Raven :) Sometimes little touches are more than enough to make a game feel fresh. I especially like being able to pick traits for your generals, and personal duels. It does sound like they iterated quite a bit on some of the core features, I can't say I really expected anything too drastic. I just like to see improvements here and there and not just a re-skin/re-balance :)

30 Replies 99,143 Views

Fleets are good for people who don't like to micromanage as much, and there are a fair number of those. In that regard they function pretty well, they keep ships together and they keep ship control simpler. Give an attack order to a fleet and the combat ships will go attack, but the support ships will stay support, etc.

8 Replies 21,563 Views

This was debated and thought about during the design. But I don't think you guys realize how boring and predictable it would be. Every planet close to the star would have to be barren/volcanic. Every planet in the habitable zone would have to be Terran. Every planet farther out would be barren or gas giant. Can you play on essentially the same map for a year? It may be realistic, but it's not "fun". It's boring, it's unbalanced, and it's utterly predictable. This is one good case where fun tr

14 Replies 19,216 Views

Yes, and this is really the biggest problem with Diplomacy. Psychoak hit it exactly.. the AI doesn't do anything special for diplomacy with other AIs. Any AI doesn't prioritize missions - you can give it a mission and it'll only complete it if it happens as a side effect of whatever it was doing normally. Same with everything else. The Diplomacy system works fine for Human <> AI interaction, but not so well for AI <> AI.

26 Replies 97,345 Views

Players will be reset. Teams are balanced by tanks. Each tank has a certain point weight and teams are made so the total points match up between the teams, out of all the tanks that are queued. Artillery uses its own mechanism, but generally the teams are made with even numbers of artillery +/- 1. This doesn't take into account individual skill levels, but it balances out the teams so that you don't have a team of all light tanks that can't kill anything, or a team of all heavy tanks that can

54 Replies 170,644 Views

It's in open beta now, you can try it whenever you want at http://www.worldoftanks.com :)

54 Replies 170,644 Views

I was referring to SC2 tourneys ;) Also, players are only sponsored in Teams. There are lots and lots of tournaments where anyone can play. Also, MM spam vs Protoss? Really? They can get a sentry to block their ramp and you'll never get up there with your MM ball. Or if you do they'll split you off with the FF. Nearly foolproof? It's a good opening sure, but it doesn't win a game unless your opponent has been doing something way out there. As soon as a Colossus or High Templar i

62 Replies 185,736 Views

So I've seen World of Tanks mentioned in another thread recently and I decided to do sort of an intro thread for the game because it's not very heavily marketed but is nevertheless pretty fun, if you're into that kind of gameplay. http://www.youtube.com/watch?v=THn_FZAxvuQ&hd=1 So, what is it? World of Tanks is probably best described

54 Replies 170,644 Views