wbino

wbino

Joined Member # 3075352
123 Posts 1,049 Replies 22,104 Reputation

First off I play as TEC/ single player only so this isnt a pissed off Vasari, Advent player. Yes its a frigate.....but it does HEAVY damage at what it good at. Comparing them to real life nukes they are small, cause massive amounts of damage, but unlike nukes they are fairly cheap. They should never be affordable enough to have ten to a fleet, Maybe two or three max. Plus they should not shoot at ships at all and the missles themselves are to big. Keeping scale in a game is very impor

18 Replies 3,216 Views

Thanks guys. It seemed to me that if I have a control group of mixed ships / not fleet / the carriers will know to stay at the edge of the well out of the way, but when a fleet with carriers they just follow the flagship. So in this instance it takes an extra micro in fleet mode to tell the carriers to go to the edge of a well.

10 Replies 58,434 Views

A special ship that carries a fleet admiral ,if that ship is destroyed the entire fleet gets a penalty of some type. So the idea would be too hide the ship in a out of the way well and your enemy would have to find it. These ships would never be towards the front lines, always in the back. It would take maybe 5 to ten minutes to promote your new admiral.

125 Replies 326,705 Views

The same way scout's autoexplore the galaxy, they should be able to be told to autoexplore a individual well. That way it goes about its business automaticly.

4 Replies 1,376 Views

I have a 8800gtx, I installed a recent set of drivers and I get an error message that I've never seen before. Plus it not a 'windows' error, its tan with a big X in the middle, and I cant right click to find out what the hell it is. The message states --- Your software confiquration has changed you must reinstall the software---- With a yes or no at the bottom. If I click yes the screen will go blank and I must reboot in safe mode. If I say no it go away and all is fine, until t

14 Replies 55,166 Views

I thought it would be Kool (get it) every time you upgraded the Kol and Starbase beam that it should change colors. Base power would be the current color, then maybe a brite red, last would be a super hot white.......

0 Replies 434 Views

Ditto You could have a race that has NO capitals just frigates. Or tiny swarming ships smaller than most frigates but larger than bombers.

8 Replies 1,463 Views

[quote who="Annatar11" reply="3" id="2045933"] >>>Starbases are useless when the situation changes! (except, to some extent, Vasari) As if you built a mighty fortress near one phase lane junction, then conquered the world down the line, you should be able to re-purpose the station as a economic or administrative node, or move it to another phase lane junction. I can't in good conscience agree with this at all. You don't build up a mighty fortress and max out the upgrades if

7 Replies 3,704 Views

[quote who="Annatar11" reply="4" id="2044583"]Well the capitals are not heavily affected by this change. The primary weapon (Kol's beams, for example) still just hits one target only. I haven't actually converted the new files to see if capitals' secondary/tertiary banks have additional targets, though.[/quote] I've seen the Kol hitting 3 targets at once.

10 Replies 3,541 Views

[quote who="Levelheaded" reply="15" id="2044252"] Quoting wbino, reply 14How about a weapons depot that they had to go back to after 8 salvo's? This is a stupid question. Why? Because the answer to your question is, by law, another question. Usualy one concerning either drugabuse or certain mental shortcomings. [/quote] WOW ..Don't know the difference between a suggestio

16 Replies 2,340 Views

Maybe torpedo cruisers should not have a range advantage versus Starbases.....they SHOULD be fodder and should only get a lucky shot in every once in a while. Or slow down their rate of fire so much so that an opponet has time to react and counter. BTW who's driving the TEC torpedo cruiser? I don't see a cockpit anywhere, is it robotic? Anyone know?

52 Replies 109,563 Views

I don't understand how we are suppose to test this beta 2, if Vasari and Advent aren't going to make mines. That means us TEC players cant tell how effective scouts are/will be to remove /detect. Plus no one will know for sure how the game will eventually run on their rig if the cause of most of the crashes and lockups are not there. Im sure the devs will impement the mines soon enough, but we are not testing the FULL game and ALL the varitables. On another note..still don't s

10 Replies 3,254 Views

I don't have a problem with the caps and frigates duking it out, what I don't like is when ships are on TOP of each other firing away. Almost like that Police Squad with Leslie Nelsien having a shootout from behind garbage cans 3 feet away from each other. Is their a way so that ships keep a minimum distance from each other? If so it should be increased, space battles are meant to be LONG range.</

11 Replies 4,499 Views

I've been playing over 6 months and still don't grasp the differnce between control groups and fleets. I know in a fleet you can set the distance between ships, but thats it? You can command a control group to do anything a fleet can do. Why control groups are not call fleet groups is beyond me......

3 Replies 3,530 Views

[quote who="CenturionJixra" reply="7" id="2032319"] Quoting wbino, reply 6Some of us have no desire to play online. Online players mostly want instant gradification of an online win. Single player gamers on the other hand play for the experience and don't want to rush our epic battles. But don't you think single players run the risk of getting bored playing against the predictable AI? Also, wouldn't it be more satisfying to know that you took down a worthwhile opponent (a huma

26 Replies 49,841 Views

[quote who="CenturionJixra" reply="5" id="2031855"] If you'd come play online multiplayer (the Ironclad Online button) you might find that you're so well entertained by the challenge of playing against other real human opponents that you forget about single player campaigns.[/quote] Some of us have no desire to play online. Online players mostly want instant gradification of an online win. Single player gamers on the other hand play for the experience and don't want t

26 Replies 49,841 Views