I want a sins game that takes place on a planets surface. With a game like sins it could be very innovative.
MayallCommunion
mwhahaahahaha I knew it was OP before everyone else /hipster glasses
[quote who="Volt_Cruelerz" reply="16" id="3189951"]I was talking to Sel tonight.. One of the points he kept bringing up was just the idea that it can't really bomb until level 6 so there was an interesting proposal.. Scrap Guidance, bring (and nerf) Provoke Hysteria from an ultimate to a normal, move (and buff) Repulse from the Guardian to the Revelation and give the Guardian a new ability. Unless we were to get the whole community behind such a change, I doubt it w
Numbers just need some tweaking thats all. You have to keep in mind they are sacrificing their entire economy for a burst. If they run out of money they lose. Its just like how people think TAR is OP, but its really just a tradeoff. (IMO tar isnt even that good). Imo stripped should have its numbers tweaked proportionally to how many trade ports can fit logistically. For example 3000 for Asteroids(3 ports), 9000 for Deserts(9 Ports). Economically it makes sense and won't giv
[quote who="wbino" reply="6" id="3189498"]The problem in this game with envoys is, you need a cease fire before you/ they can send envoy's without being shot at. Envoys should increase your chances to get a ceasefire, not have to wait for one to send envoy's. [/quote] Trade should be chanced to Civic Diplomacy or something like that where Envoys, Missionaries, and Trade/Refinery ships are immune to fire. Diplomacy needs a slight rework.
Its not the lack of bombardment one way or another almost all of her abilities help her with bombardment(maybe not reverie). The only way to make the Revelation a terror is to give some incentive to build her.
Aesthetic wise I think it would be best to just make them only able to jump in friendly gravity wells because they are the more defensive Vasari counterpart. But your ideas make sense to.
[quote who="psychoak" reply="44" id="3189272"]I've been called stupid by someone trying to cover for their complete inability to intelligently respond and avoid further looking like a douche! It's all so meaningless now, my life is over...[/quote] No because you clearly are not understanding what I am saying. So your opinion means nothing to me he was embellishing rebellion putting in as many features as he could, while excluding many of them from
[quote who="ZombiesRus5" reply="42" id="3189264"] Quoting Sinperium, reply 40"Isn't worth" is entirely relative. It's like arguing which color is best. Aren't you color blind [/quote] Ouch. [quote who="ZombiesRus5" reply="39" id="3189257"]I don't need to write a dissertation of information just so you might understand every point down to the nth degree. The comparison is fair with Entrenchment and as pyschoak pointed out R
[quote who="psychoak" reply="38" id="3189256"]Yes, you definitely fail... You can't even keep track of who's who inside a single post. When I say "he's something or other" while talking to you, "he" is obviously not you. Please refrain from picking at grammar while completely lacking punctuation beyond periods and capitalization. For instance, there's this thing called a comma, you may have heard of it. <br
I just noticed the lady dancing in your avatar sinperium.
God are you retarded[quote who="psychoak" reply="31" id="3189215"] What I mean is you are embellishing rebellion. What you mean is that you fail Reading Comprehension 101. He did a more detailed comparison already. You even quoted it. [/quote] You must have failed reading comprehension I said he did comparisons but he embellished rebellion. Anything else you want to say smart ass? And I was talking a
[quote who="ZombiesRus5" reply="25" id="3189162"] Quoting MayallCommunion, reply 23I understand what logger is saying, Zombie in an earlier post you compared what was released in the mini expos and what was released in but you didn't include alot of things to make it seem like rebellion had alot more than the others(It did but really not much). While its cool that rebellion was released not much was actually changed about the game :/ Either your being lazy or your just not
I understand what logger is saying, Zombie in an earlier post you compared what was released in the mini expos and what was released in but you didn't include alot of things to make it seem like rebellion had alot more than the others(It did but really not much). While its cool that rebellion was released not much was actually changed about the game :/ I wasn't impressed with rebellion much either mainly due to alot of content that could of been in the game but
1. Economy is almost never a problem, ever. 2. Thats kind of the rule.. I don't see how that is relevant. 3. Its the combination of Titan + Orky, your siege frigates will just waste resources and only the TEC's are actually cost effective. 4. Its the combination of Titan + Orky 5. Its the combination of Titan + Orky, orky also does damage because of its weapons banks. 6. no. 7. Twin Starbases is pretty broke to with red button, but its s
[quote who="bilun" reply="8" id="3188473"]Well to be fair I do kind of wish RotF revived at the location of the battle like reanimation rather then at home planet. Then it would be an actual combat buff rather then just an economic boost that requires you to suffer substantial casualties to really do much. That said the advent rebels aren't exactly in a bad place overall(the Eradica and Wail alone are enough to make them comp
[quote who="Pbhead" reply="2" id="3188416"]Your stockpiled resources tell me you are playing the game wrong.[/quote] I have maxed research and fleet.... I even said that in the OP. Also that point has virtually nothing to do with what I even said. I've played RTS's for about 10 years I don't need to be lectured on my Macro.
Even with the buff to 15% its still probably the most negligible upgrade in the entire rebellion(even more than Fury of the Unity). This picture was from a three hour game with a maxed out army. The units in the bottom right panel are all the ones I got from RotF. Either scrap the ability or buff it by an extreme amount I am not sure what the best solution to this would be because of the nature of the ability. Sorry guys but the Advent were in my opinion terribly put together. Also I mean no
Is this only for Vasari-R? Or for the Loyalist to? If it doesn't allow it for the Loyalist that is stupid. But rebels I think its a fair tradeoff.
[quote who="ituhata" reply="3" id="3187787"]Sacrificing one upgrade point from a starbase is not a bad tradeoff for making novalith spam entirely useless. Has the added bonus of frustrating AI players into trying to attack the planet with the SB on it. Easy capship xp, just hang out by the SB. [/quote] Its more tedious than actually bad.
For the Advent it is. Two points in divination and with colonize from the progenitor its really cheap and at level 4 colonize(Which I don't recommend maxing) you can get them for free.
Well the thing is I am not really sure how would we make culture offensive. But first which faction was supposed to be the more offensive one? If you look at the other factions its clear which is more offensive to defensive but the Advent are just a clusterfuck of not knowing what the hell I am looking at. The Loyalist being culture based would make me assume that they were going to be more defensive but they have no defense changes at all(The VR have changes to shields+Armor, the TECL have M
Max its E then have a fleet around and have fun never dying.
Corvettes can still be massed to counter LRF's but after that they are pretty useless.
[quote who="strayth" reply="10" id="3183209"] quoting postTwin Fortress is stupid broken the only actual way to get past it is to culture spam the enemy. Starbase Mobilization is broken so why can culture not be? Woah now, that's just not true. In fact, that sounds like more of a hassle than my usual way of dealing with them. I deal them a few hundred missiles and they explode violently in what I can only imagine as a futuristic media fiasco.